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Spawn System Info
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== The Enemy Spawn Director == The Enemy Spawn Director(ESD) monitors players through a mission, and decides what to spawn, where, and how much based on how well the player is doing. The ESD knows how well a player is doing based on '''''Stress Levels'''''. When the stress you and your squad are under is High, the ESD will consider ending the current encounter faster and will spawn less enemies. When the stress you and your squad are under is Low, the ESD will start spawning more enemies. All of this to try to ensure that you are under a constant and continuous amount of '''''Pressure.''''' By keeping your Pressure Level consistent throughout a mission, the ESD insures that there are never too little enemies and never to many enemies.
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