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= Giving AI Squad Mates Perks = As of the 7.0 Update any perks with the "''perkApplicationAttachToPlayers''" tag will cause Operations to break when loaded. Reliably this is every Team Perk, but always double check in '''''perk_server_factory.sso''''' for the tag.[[File:Perk Holder Sever NPC marine Base.png|left|thumb]] == NPC_Bot_Marine_Base_Server.cls == This file contains a section that controls applied perks across all classes for AI squad mates. By default they have no real class perks and only have the shown "Bot Buff Perks", that make them stronger so they are more useful to the player. This file is located in: "'''''server_pc\root\paks\server\default\default_other.pak\ssl\characters\bots."''''' The section of this file that controls perks is called ''"perk_holder_server".'' It is in this section you can add perks for the bots to use. ''Perks MUST have a comma and a new line after every entry except the last.'' Keep in mind that any perks you apply here, will be applied on ALL AI squad mates when applicable. A list of available perks can be found in ''perk_server_factory.sso.'' ''It is important to know that the perks in the image above are required for certain abilities to work on bots, such as when you place a banner down as bulwark, without those default perks listed, armor and contested health will not be regained for bots while in the banner area.'' == Applying Perks to bots Individually == The Above method applies Perks to all bots regardless of whether or not they should have that perk. This is a different method. Every PVE class has its own server file named '''"npc_bot_marine_CLASSNAME_server.cls".''' These files can be found in '''''"server_pc\root\paks\serverdefault\default_other.pak\ssl\characters\bots."''''' These files should look relatively empty, but notably are missing the ''perk_holder_server'' section that was present in ''npc_bot_marine_base_server.'' So to apply perks to the bot, we need to steal that section from ''npc_bot_marine_base_server.'' Copy and paste it anywhere after a purple closed squiggle bracket in these files. You can now apply perks the same way as you did in ''marine_base.'' You can apply perks to this section that do not belong to the class as well. Adding the ''perk_holder_server'' section to the individual class server files, will overwrite anything in the ''perk_holder_server'' section of ''npc_bot_marine_base_server.'' So perks applied through that file will no longer be applied to the class unless ''reapplied'' in the ''perk_holder_server'' section you added to the Class server file. ''Remember that the perks in the perk_holder_server section in npc_bot_marine_base_server by default are required for certain abilities to work on bots, such as when you place a banner down as Bulwark. Without those default perks listed, armor and contested health will not be regained for bots while in the banner area.''[[File:Imperial Guard.png|thumb|412x412px]]
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