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Friendly AI
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= Other Friendly AI = Other Friendly AI can be spawned through the [http://www.warhammerworkshop.com/index.php/Spawn_System#ESD_Manager ESD Manager] and the [http://www.warhammerworkshop.com/index.php/Spawn_System#ESD_Factions_And_Compositions_Library.sso Factions and Compositions Library.] Things Like Imperial Guard, Space Marines, and Dreadnoughts can be spawned in to assist the player using these files. But if their packTypes are set to '''AGGRO''' instead of '''IDLE''' they will attack the player. == Imperial Guard == Imperial Guard spawn in some missions by default, but they can be added to all Operations, and have their squad numbers increased using the ESD Manager or the ESD Factions and Compositions Library. They can have various stats like Health, Damage Sensitivity, and Speed edited in their server file located in "'''''server_pc\root\paks\server\default\default_other.pak\ssl\characters\imperium".''''' This file is called '''''npc_guardsman_server.cls.''''' You could also use this file to give them space marine weapons if you wanted. A full list of weapons can be found in firearm_library_pve.sso. They can have their size and TPL (model) edited in their client file located in '''''"client_pc\root\paks\client\default\default_other.pak\ssl\characters\imperium".''''' This file is called '''''npc_guardsman_client.cls.''''' You could also use this file to give them a boss bar if you wanted for some reason. == Space Marines == Spawning Space Marines in Operations is a little more complicated but editing them is almost the same. Server and Client files exist for a Tactical Marine, an Assault Marine, a Deathwatch Space Marine, these units all link back to '''npc_imperial_marine_server.cls''' on the server side, and editing this file should change the stats for the rest of them. Things like Damage Sensitivity and Speed. The file should be located in "'''''server_pc\root\paks\server\default\default_other.pak\ssl\characters\imperium\impmarine".''''' The Models of each of these can be changed in their respective client files located in "'''''client_pc\root\paks\server\default\default_other.pak\ssl\characters\imperium\impmarine".''''' == Dreadnoughts == Dreadnoughts can be spawned through the ESD Manager and the ESD Factions and Compositions Library. They can have their stats like speed, damage sensitivity, and weapon they are using inside the '''npc_dreadnought_server.cls''' file located in "'''''server_pc\root\paks\server\default\default_other.pak\ssl\characters\imperium\dreadnought".''' A full list of weapons can be found in firearm_library_pve.sso.'' Inside the '''npc_dreadnought_client.cls''' file you can edit their Model and size. This file is located in "'''''client_pc\root\paks\server\default\default_other.pak\ssl\characters\imperium\dreadnought"''''' == How can I spawn these characters in my Operations == Some characters are set up for most operations like Guardsmen and Dreadnoughts, and getting them to spawn is as simple as replacing an archetypeUid with their own. But in some cases characters are not set up on missions, and need to be set up manually. A tutorial will be made sometime soon on how to do that.<blockquote>This Page is incomplete but the Tech Priest(s) who scribed it has exhausted their memory banks on this subject. If you have more information please feel free to complete the page.</blockquote>
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