Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
WarhammerWorkshop
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Destiny 2: All Season Of The Splicer Seasonal Challenges
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<br>Zavala is one of the most important characters in the Destiny series, and his character design reflects this. While he isn't as intricately or ornately designed as the other characters, like Cayde-6 his iconic status comes from a few clever and notable details. The most important details of his overall design are his red and white colour scheme and his imposing spauld<br><br> <br>Variks is a character with a deep background full of anguish and strife and so his design should, in theory, perfectly reflect that. Fortunately, Variks' character design matches his story and personal struggle in a succinct and clever w<br><br> <br>Saint-14's design is both simultaneously intimidating and noble, which matches his personality perfectly. The metallic plume sprouting from the top of his helmet affords him a sense of rank and prominence, while the spikes that jut out from his spaulders and gauntlets make him appear gladiator<br><br> <br>The second encounter is on a small platform, covered in sand and pillars. This is the first boss encounter of Prophecy, so be sure to use a Raid Banner to replenish all ammo and abilities. In the middle of the platform is a Toland-wisp, touch it and the encounter begins. Taken Psions, Knights, and the Taken Cabal Boss will all spawn in the arena. Additionally, two platforms emitting each of the same light and dark energy signals will activ<br><br> <br>This challenge requires that you counter any Champion type 50 times. Anti-Barrier counters Barrier Champions, Overload weapons stun Overloads, and Unstoppable weapons stun Unstoppables. Stunning the same Champion multiple times will count for this challen<br><br><br> Location: East of the Abbey of Whispers <br><br>Run outside of the church that the first beacon is in. You should see a path up a cliffside just outside of the Taken slow field. Climb up the path to find an Ascendant Anchor overlooking the a<br><br> <br>Advanced Ley Liner requires that you complete Astral Alignment objectives and install Paracasual Batteries during the battery escort section. The API states that you need to do this 100 times, but this isn't the case. A single Astral Alignment run grants 20% progress, so this will take five runs at most to compl<br><br> <br>What makes them stand out the most is not only the two horns jutting out of their head but their colour scheme and the fur trim. The white and orange colour scheme makes them instantly stand out from the blues and greens found in other Frames. Additionally, the tuft of fur around their neck makes them feel far more unique as the more organic nature of the fur clashes with their robotic fr<br><br> <br>You'll need to gather 10,000 Parallax Trajectories for this challenge. Fortunately, all Trajectories previously obtained will count retroactively, so this challenge should already be finished for most. If it's not, you can farm Crucible matches and Shattered Realm missions to get this done quickly. This week's Shattered Realm mission, the Ruins of Wrath , also has quite a few Anchors for you to f<br><br> <br>Arcite 99-40 may not be the most recognisable name on this list, but they are by far one of the most visually interesting. Arcite 99-40 is the Crucible Quartermaster in the Tower. They were designed and built by Lord Shaxx, which is evident as they share similarities in design. Arcite 99-40 may be a simple vendor to most players, but their design is the most unique of all the Fra<br><br> <br>This week's challenge requires that you finish the sixth part of Wayfinder's Voyage and defeat 200 Scorn. Unlike last week's challenge , the enemy faction is correctly labeled this time. You can find large sums of Scorn at the Kingship Dock Lost Sector in the Tangled Shore. One or two Astral Alignment runs are more than enough to finish the Scorn kills as w<br><br> <br>As for which item to Masterwork, Masterwork your class item . They don't roll with random stats and can equip some of the strongest seasonal Artifact mods . If you've already Masterworked a class item, Masterwork another one with a different element. Stasis was introduced as an armor affinity this season. If you don't own a Masterworked Stasis class item, we suggest you invest your materials into <br><br> <br>The first Season Challenge of week one is Wayfinder's Voyage I, where players must use the Wayfinder's Compass to complete the first step of the Wayfinder's Voyage quest. Additionally, 75 Taken enemies must be defeated. The Taken enemies will be defeated as the steps of the Wayfinder's Voyager quest are completed. While the quest itself lists 53 steps, only the first five will need to be completed. After that, there will be a lock on the quest, disclaiming that the sixth step can be completed during week two's reset. The Wayfinder's Voyage serves as the prequel to the Witch Queen story expansi<br><br> <br>While the name changes from season to season in [https://Www.destiny2hub.com/ Destiny 2 Weapons] 2, the objective remains the same. Complete 15 Gambit matches to finish this challenge and complete it quickly by winning matches. Winning matches counts as three matches played. Gambit can be challenging when playing solo, so it's every solo player's best interest to designate themselves for the needed roles. Defeat the enemy Blockers, deposit five motes at a time, defeat invaders, and get multiple kills as the invader. If someone else is fulfilling this role, it's likely that they're a solo player as well so adjust the playstyle accordingly and focus on depositing mo<br>
Summary:
Please note that all contributions to WarhammerWorkshop may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
WarhammerWorkshop:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)