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Red Dead Redemption: 10 Hilarious John Marston Quotes
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<br>However, when Rains Fall and Morgan travel up to one of the tribe's sacred places to find that it has been burned to the ground with their important items stolen, Arthur helps without asking for anything in return. After finding the culprits, he infiltrates their camp, knocks out a couple of guards, and steals the items back. Even though Morgan didn't request anything, Rains Fall still rewarded his kind <br><br> <br>The perfect killing machine. It doesn't matter the good or evil nature of the target, so long as he completes his mission. There is no good intention, only an end goal, you don't fight for justice unless the assassination's alignment matches justice as w<br><br> <br>All players need to do is find some beard tonic and apply it to enhance Arthur's beard. It's a simple RDR2 tip that's perfect for players who want their version of Arthur to exude potent dad energy and look intimidating as he guns down enemies by the hundreds with a cold look on his f<br><br> <br>It's no mystery John Marston has problems with authority. He's rough all around the edges and has the scars and backstory to prove it. There are very few people he respects and they all seem to have the same gray morals John does. This can't be a coincidence, but at least John is aware of it. He also knows how to twist his backstory and character flaws into a quip that easily cuts the person he's talking to (someone he obviously doesn't respect) down to their kn<br><br> <br>Landon Ricketts is a major character in the first Red Dead Redemption . He was formerly a famous gunslinger during the golden days of the American West. John Marston meets him while on the trail of Javier Escuela. Ricketts teaches him the third level of the Dead-Eye skill and the two are allies on a few missions, before parting w<br><br> <br>Buying the Varmint Rifle early on is one of those things that players can easily miss unless they're really paying attention. This rifle is not really meant to be used against other people, such as members of the O’Driscoll gang. However, when trying to hunt and get perfect pelts, it can be a lifesaver as it doesn't damage the animals as much. In fact, it's arguably one of the only ways of getting three Perfect Rabbit Pelts, which is a requirement to progress through the Master Hunter Challe<br><br> <br>When Arthur takes young Jack Marston fishing in the Horseshoe Overlook chapter of RDR2 , their pleasant outing is interrupted by the arrival of two Pinkerton agents, Andrew Milton and Edgar Ross. Arthur obviously turns down their offer to turn in Dutch and Ross bitterly tells Jack to enjoy his fishing while he can. This is the same Agent Ross that orchestrates the events of Red Dead Redemption and manipulates John's crusade against his former gang. Little Jack Marston has his final run-in with Ross when he's nineteen years old and kills him for betraying his fat<br><br> <br>In one of the funniest exchanges in the entirety of Red Dead Redemption , John meets Deputy Jonah while Jonah is snoring in a jail cell in Armadillo. Upon waking up, Jonah immediately thinks John is a member of Bill Williamson's gang and tries to blow his brains out. After calming Jonah down, John tells him he can go scare some schoolchildren, which solidifies John's low opinion of Jonah, as well as their pretty antagonistic and eventually neutral relationship for the remainder of the campa<br><br> <br>Once again, location scouting leads to heroics, as the mother and her two kids are found hiding under a stagecoach at a potential new camp. Even though the family speaks little English, the young girl manages to inform Arthur and Charles that their father has been taken. They then find the german man hogtied in a nearby camp, after taking out multiple captors and untying the German, Morgan brings him back to his fam<br><br> <br>In RDR2 , fans may have been excited to realize Dutch gives a very similar speech when he and Arthur are cornered by soldiers at a cliff overlooking a river. Dutch even starts his speech the same way, with "I have a plan. This is a good one." And he ends it the same way too, by throwing himself off the cl<br><br> <br>In much the same way as the controversial Death Stranding forces players to laboriously walk from one far off location to another, Red Dead Redemption 2 wants the player to fully embody Arthur Morgan throughout their experience in the game's [https://Openworldgamer.com/ Open World games cheats]. On a first playthough, this can take some time to get used to, as Arthur isn't exactly the most forthcoming about his needs, wants, life, thoughts, or desires. It's a relationship which builds over time, but by the end of Red Dead Redemption 2 players know Arthur nearly just as well as they know themselves. As uncomfortable as it may be to slowly, methodically re-learn all of the mechanics on a second playthrough, the amount of emotional presence and immediate understanding which comes from knowing Arthur's full story from the start makes the early chapters of the game all the more poignant upon repeat viewings, and highlights the fantastically-written characters Rockstar has always been known for in an even greater fash<br>
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