Destiny 2: Sanctified Mind Boss Guide Garden Of Salvation: Difference between revisions
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<br> | <br>The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi<br><br> <br>Contender's Delve is another Lost Sector challenge, but this time it will have to be completed on Legend or higher. Every day, new Legend and Master Lost Sectors appear randomly throughout the system. Guardians should at least be at Light Levels 1320 and 1350 for these activities. Weapons, armor, and Subclasses cannot be switched once these activities begin. When ready, players can head to the rally flag outside the appropriate Lost Sector entrance to begin that Lost Sector at the Legend or Master difficu<br><br> <br>The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path<br><br> <br>The Tangled Web We Weave challenge is the next destination-themed challenge in Week Two of Destiny 2 Season of the Lost . Players should travel to the Tangled Shore and complete bounties, patrols, public events, and Lost Sectors to earn progress. Roughly nine normal Lost Sectors and one patrol should be enough to complete this challenge. The Night Terror Sword has a lot of great PvE rolls that will help with this challe<br><br> <br>After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t<br><br> <br>At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s<br><br> <br>At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in [https://www.destiny2HUB.Com/ destiny 2 Missions] 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun<br><br><br> Bottom Tree Sunbreaker: Middle Tree might have a refundable melee, but it can only kill one enemy at a time. Use Bottom Tree Sunbreaker with Elemental Well mods. Equip mods that spawn additional Elemental Wells and grant additional melee energy upon grabbing one. Heart of Inmost Light is also a good option. <br><br>_Return to Quick Lin<br> <br>Advanced Ley Liner requires that you complete Astral Alignment objectives and install Paracasual Batteries during the battery escort section. The API states that you need to do this 100 times, but this isn't the case. A single Astral Alignment run grants 20% progress, so this will take five runs at most to compl<br><br> <br>Fly to the Moon, and complete Light Moon Rising by finish bounties, patrols, public events, and Lost Sectors. Lost Sectors grant the most progress at 11% per completed sector, and can be completed in just a few minutes. Acquire bounties from Eris Morn and the Lectern of Enchantment (Shadowkeep Expansion required). Some bounties reward reissued Moon Ge<br> | ||
Revision as of 11:29, 4 November 2025
The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi
Contender's Delve is another Lost Sector challenge, but this time it will have to be completed on Legend or higher. Every day, new Legend and Master Lost Sectors appear randomly throughout the system. Guardians should at least be at Light Levels 1320 and 1350 for these activities. Weapons, armor, and Subclasses cannot be switched once these activities begin. When ready, players can head to the rally flag outside the appropriate Lost Sector entrance to begin that Lost Sector at the Legend or Master difficu
The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path
The Tangled Web We Weave challenge is the next destination-themed challenge in Week Two of Destiny 2 Season of the Lost . Players should travel to the Tangled Shore and complete bounties, patrols, public events, and Lost Sectors to earn progress. Roughly nine normal Lost Sectors and one patrol should be enough to complete this challenge. The Night Terror Sword has a lot of great PvE rolls that will help with this challe
After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t
At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s
At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in destiny 2 Missions 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun
Bottom Tree Sunbreaker: Middle Tree might have a refundable melee, but it can only kill one enemy at a time. Use Bottom Tree Sunbreaker with Elemental Well mods. Equip mods that spawn additional Elemental Wells and grant additional melee energy upon grabbing one. Heart of Inmost Light is also a good option.
_Return to Quick Lin
Advanced Ley Liner requires that you complete Astral Alignment objectives and install Paracasual Batteries during the battery escort section. The API states that you need to do this 100 times, but this isn't the case. A single Astral Alignment run grants 20% progress, so this will take five runs at most to compl
Fly to the Moon, and complete Light Moon Rising by finish bounties, patrols, public events, and Lost Sectors. Lost Sectors grant the most progress at 11% per completed sector, and can be completed in just a few minutes. Acquire bounties from Eris Morn and the Lectern of Enchantment (Shadowkeep Expansion required). Some bounties reward reissued Moon Ge