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Destiny 2: Sanctified Mind Boss Guide Garden Of Salvation: Difference between revisions

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<br>Released in Season 12 with the Beyond Light expansion, this exotic emote is both loved and reviled for its persistent beat and ungodly range. Beyond annoying the soundtrack stans, Disc Jockey can be a powerful peace offering to nearby Guardians. Setting off an impromptu dance party from the Tower's balcony is the Destiny community at its fin<br><br> <br>In week three, Team Scorched returns to Crucible . It's all Rocket Launchers, all the time, and the objective is to get 50 total kills with the in-game designated Rocket Launcher. Team Scorched is only around for one week at a time, just like Momentum Control was during week one of Season<br><br><br> Location: The Staging Ground (Beacon #1) <br>Make your way to beacon #1 on the southern end of the map. Activate the True Sight marker to the left of beacon #1, then turn to your right. The Data Cache will be floating above a short Hive pil<br><br> <br>At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s<br><br> <br>The Speaker is by far one of the more conservatively designed characters in the Destiny franchise. While he lacks the more ornate and intricate designs of other characters mentioned, his design is no less successful in conveying his personality and character tra<br><br> <br>Osiris' design is such an incredibly unique one within the Destiny universe. While most characters will have some form of technological enhancement or armour plating equipped, Osiris is almost entirely clad in cloth save for his metallic eagle headdre<br><br> <br>Before starting the encounter, divide the team up into two teams of three. One team will become the Conflux Team, and the other is the Boss Team. There are very few roles that have to be switched up during this encounter, but for the majority of the time, these teams will be on their own. To begin the [https://destiny2HUB.Com/ Destiny 2 DLC] 2 encounter, stand at the center conflux where the last encounter ended. All Fireteam members will link up at this point and be tethered together through a beam, linking to a square off in the distance. Everyone will gain the Enlightened buff for a short time, and the Consecrated Mind will spawn. For now, it is immune to dam<br><br> <br>Slow Jam was released in Season of the Lost, Destiny 2's 15th season. Despite feeling tame beside other eccentric dance emotes, having a practical stranger wrap their arms around your waist for a sauntering slow dance is old-school silly that eases tensions. Additionally, it's a lightly affectionate expression that'll likely remain popular among Destiny 2's surprisingly large community of couples who game toget<br><br> <br>The Consecrated Mind encounter in Destiny 2 is overwhelming at first, but there are designated roles that can be applied to make the process a bit easier to follow. There are many weapons, including Season of the Lost weapons , to choose from for this encounter. The build-up to the damage phase is precise and requires a lot of enemies to be defeated first, so be sure to bring weapons that can easily accomplish this. Everyone on the team should have a Sniper Rifle or powerful distance rifle, an SMG or Auto Rifle , and a Fusion Rifle , Linear Fusion Rifle , or Rocket Launch<br><br> <br>This Destiny 2 challenge should be a breeze for any Guardian in Season of the Lost , whether they play regularly or here and there. Reach light level 1320 by using Powerful and Pinnacle Engrams earned in various activities. This includes the power bonus from the Wayfinder Compass Artifact. 1320 is the soft cap for the Season, which means gear earned that isn't Powerful or Pinnacle won't drop higher than this le<br><br> <br>The Consecrated Mind is the first boss in **Destiny 2 ** that needs to be defeated in the Garden of Salvation raid. It is the giant Vex Harpy that attempted to stop the Guardians in the first encounter. This encounter will see the Harpy call upon the Voltaic Overflow, the effect that was created by the Consecrated Mind that had the potential to wipe the team or defeat Guardians instantly. Like the first encounter, this boss fight will require the teams to be split up into two teams of th<br><br> <br>The damage phase is when the Fireteam no longer has the three teams of two. Instead, everyone should have a given area that they're in to ensure the tether connects correctly. It's entirely possible for the tether to connect to the wrong people, or not even cause the oracle to explode. If the tethered oracle does not explode it's because at least one Vex was able to sacrifice on that Conflux, causing it to lose a mote. Unfortunately, the team will lose out on this damage phase. Repeat the entire process until the Sanctified Mind is defeated, completing Destiny 2 's __ Garden of Salvation r<br>
<br>The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi<br><br> <br>Contender's Delve is another Lost Sector challenge, but this time it will have to be completed on Legend or higher. Every day, new Legend and Master Lost Sectors appear randomly throughout the system. Guardians should at least be at Light Levels 1320 and 1350 for these activities. Weapons, armor, and Subclasses cannot be switched once these activities begin. When ready, players can head to the rally flag outside the appropriate Lost Sector entrance to begin that Lost Sector at the Legend or Master difficu<br><br> <br>The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path<br><br> <br>The Tangled Web We Weave challenge is the next destination-themed challenge in Week Two of Destiny 2 Season of the Lost . Players should travel to the Tangled Shore and complete bounties, patrols, public events, and Lost Sectors to earn progress. Roughly nine normal Lost Sectors and one patrol should be enough to complete this challenge. The Night Terror Sword has a lot of great PvE rolls that will help with this challe<br><br> <br>After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t<br><br> <br>At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s<br><br> <br>At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in [https://www.destiny2HUB.Com/ destiny 2 Missions] 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun<br><br><br> Bottom Tree Sunbreaker: Middle Tree might have a refundable melee, but it can only kill one enemy at a time. Use Bottom Tree Sunbreaker with Elemental Well mods. Equip mods that spawn additional Elemental Wells and grant additional melee energy upon grabbing one. Heart of Inmost Light is also a good option. <br><br>_Return to Quick Lin<br> <br>Advanced Ley Liner requires that you complete Astral Alignment objectives and install Paracasual Batteries during the battery escort section. The API states that you need to do this 100 times, but this isn't the case. A single Astral Alignment run grants 20% progress, so this will take five runs at most to compl<br><br> <br>Fly to the Moon, and complete Light Moon Rising by finish bounties, patrols, public events, and Lost Sectors. Lost Sectors grant the most progress at 11% per completed sector, and can be completed in just a few minutes. Acquire bounties from Eris Morn and the Lectern of Enchantment (Shadowkeep Expansion required). Some bounties reward reissued Moon Ge<br>

Revision as of 11:29, 4 November 2025


The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi


Contender's Delve is another Lost Sector challenge, but this time it will have to be completed on Legend or higher. Every day, new Legend and Master Lost Sectors appear randomly throughout the system. Guardians should at least be at Light Levels 1320 and 1350 for these activities. Weapons, armor, and Subclasses cannot be switched once these activities begin. When ready, players can head to the rally flag outside the appropriate Lost Sector entrance to begin that Lost Sector at the Legend or Master difficu


The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path


The Tangled Web We Weave challenge is the next destination-themed challenge in Week Two of Destiny 2 Season of the Lost . Players should travel to the Tangled Shore and complete bounties, patrols, public events, and Lost Sectors to earn progress. Roughly nine normal Lost Sectors and one patrol should be enough to complete this challenge. The Night Terror Sword has a lot of great PvE rolls that will help with this challe


After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t


At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s


At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in destiny 2 Missions 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the "fire weapon" action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun


Bottom Tree Sunbreaker: Middle Tree might have a refundable melee, but it can only kill one enemy at a time. Use Bottom Tree Sunbreaker with Elemental Well mods. Equip mods that spawn additional Elemental Wells and grant additional melee energy upon grabbing one. Heart of Inmost Light is also a good option.

_Return to Quick Lin

Advanced Ley Liner requires that you complete Astral Alignment objectives and install Paracasual Batteries during the battery escort section. The API states that you need to do this 100 times, but this isn't the case. A single Astral Alignment run grants 20% progress, so this will take five runs at most to compl


Fly to the Moon, and complete Light Moon Rising by finish bounties, patrols, public events, and Lost Sectors. Lost Sectors grant the most progress at 11% per completed sector, and can be completed in just a few minutes. Acquire bounties from Eris Morn and the Lectern of Enchantment (Shadowkeep Expansion required). Some bounties reward reissued Moon Ge