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Review: Grand Theft Auto V PS4: Difference between revisions

From WarhammerWorkshop
Created page with "<br>It’s hard to imagine, but Grand Theft Auto V dropped almost four years ago, and in that time, the game has gotten a PC port and new generation rereleases. Not unexpected from Rockstar’s marquee franchise. The GTA series has grown into one of the most popular modern video game franchises and with the release of GTA V has cemented itself as one of the most iconic in all of gaming. V gives you a ton of things to do, from an interesting, engrossing story to fun side..."
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Revision as of 13:28, 5 November 2025


It’s hard to imagine, but Grand Theft Auto V dropped almost four years ago, and in that time, the game has gotten a PC port and new generation rereleases. Not unexpected from Rockstar’s marquee franchise. The GTA series has grown into one of the most popular modern video game franchises and with the release of GTA V has cemented itself as one of the most iconic in all of gaming. V gives you a ton of things to do, from an interesting, engrossing story to fun side missions, character customization, and mini-games found throughout the world. Along with its online mode, it’s one of the most inclusive games you can find out th


Ah, video game logic. If one tries to go into the fray with common knowledge and reason, they can very well get themselves lost in this one. As realistic as games are trying to be right now, they wouldn’t be all that fun if everything was exactly as it was in the real world. Sure, there’s something to be said about attaining a certain level of realism, but at the end of the day, games are fun because they’re so unreal. This is just hilarious though. It’s something we’ve all probably seen before, but finding yourself a hairdresser and coming out of the place with longer hair than you went in with is something about GTA V that makes us all chuc


A lot of film enthusiasts are pummeling the upcoming Battleship movie for being an unabashed rip-off of Transformers . Honestly, I don’t mind. The movie seems purely designed to make money and never would have happened had it stuck to the actual board game roots. (You’d be hard pressed to make a Monopoly movie too these days without a sequoia in Marvin Gardens breeding a zombie infection.) Rather, it’s Activision and Hasbro’s announcement of an FPS/strategy hybrid based off the film that has me running for the lifebo


Speaking of Geralt, let’s talk about some RPG tropes. The Witcher 3: Wild Hunt isn’t the only one guilty of this, but it’s my most recent example. Okay, so you’re tasked with finding your adopted daughter of sorts, Ciri, before an evil force finds her. Throughout the game, this sentiment is blasted into Geralt’s head repeatedly as an urgent mission where a second lost could prove fatal for Ciri. With that being said, you can mess around for countless hours doing remedial tasks like hunting monsters, playing cards, or locating a crazy old woman’s pot. It’s an open world RPG, so there needs to be stuff to do in order to expand the gameplay and I’m fine with that. Perhaps don’t patronize the player for taking their time though. It’s disheartening, although I’d rather feel bad than having a time limit implemented like in Dead Risi


The old saying claims that it's unwise to fix what ain't broke; but that thinking has no place in the world of AAA video games. In an industry where hardware and software improves in leaps and bounds, the arrival of next-gen home consoles hasn't led to just bigger and better looking releases. Publishers have already discovered that re-releasing past games with some upgrades and improvement is a viable option - and expectations are being rai


Another recent release that we're gonna pick apart is Resident Evil 7: Biohazard . There are plenty of memes out there I could tackle from the series in the past, including Leon being the sole agent sent in to rescue the president’s daughter in Resident Evil 4. Anyway very early in the game our hero, Ethan, has his left armed cut off via a chainsaw from his possessed wife, Mia. You immediately then pour some herbal water on it, as if that helps, and then fight her again with your one arm, as if you wouldn't pass out from blood loss instead. Somehow, hours later, the Baker family were able to reattach your hand like magic. Ethan’s reaction to me is what’s most troublesome. He yells from shock after initially losing it, but he is surprisingly calm afterward. He’s more scared of some bugs later on in the game. Suffice it to say, I think Ethan is emotionally stunted. Maybe this isn’t the first time Mia took a chainsaw to


Seeing Paramount announce a 2013 release date for Star Trek a few days ago, another one of our most anticipated games of the year, we now wonder if we have another game on our most anticipated list not actually releasing this year. Then again, it could be at E3 2012 where we see some major announcement of GTA V potentially being a launch title for the Wii U , something that was heavily rumored last summer... wouldn't that be e
The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and Las Venturas Strip San Andreas style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.