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Movie-Based Video Game Easter Eggs: Difference between revisions

From WarhammerWorkshop
Created page with "<br>At this point, stop following him and turn right into a room. Inside this room, you’ll see a capsule that holds a hat and cane. Press X on the capsule and when it lights up, go on to the next room. In this room, there will be aliens wearing the cane and hat in the window right in front of <br><br> <br>Seeing Paramount announce a 2013 release date for Star Trek a few days ago, another one of our most anticipated games of the year, we now wonder if we have another ga..."
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Revision as of 15:15, 5 November 2025


At this point, stop following him and turn right into a room. Inside this room, you’ll see a capsule that holds a hat and cane. Press X on the capsule and when it lights up, go on to the next room. In this room, there will be aliens wearing the cane and hat in the window right in front of


Seeing Paramount announce a 2013 release date for Star Trek a few days ago, another one of our most anticipated games of the year, we now wonder if we have another game on our most anticipated list not actually releasing this year. Then again, it could be at E3 2012 where we see some major announcement of GTA V potentially being a launch title for the Wii U , something that was heavily rumored last summer... wouldn't that be e


Starring Luigi as the undisputed lead - the only Super Mario Bros. platformer to flat-out exclude Mario from the action - players were able to wield Luigi's higher jumps, floaty physics and decreased traction. But it was far more than a gimmick; offering a difficulty some found missing from recent games in the series. Luigi brought pulse-pounding precision along with him, and did it in DLC that could easily be considered a standalone g

During the mission "Predator," Michael is tasked with finding the O’Neil brothers in the woods at night. In order to see the Bigfoot easter egg, the player must use a sniper rifle fitted with a thermal scope to effectively see him. When the player is zoomed in with the thermal scope, they will notice number of animals and also a strange looking figure standing upright. This figure very closely resembles the shape and overall look of Bigfoot.

The most notable addition to GTAV is the all-new first-person mode. For the first time ever, players can now choose to experience a Grand Theft Auto from the eyes of the protagonist (or in this case protagonists). Instead of being a mere gimmick, Rockstar made multiple changes to accommodate the new perspective including a first person cover system, a new control scheme, a different targeting system and thousands of new animations. As it’s hard to create a first-person experience that caters to everybody’s preferences, multiple optional settings have been added including the ability to change control schemes, alter ragdoll perspectives and rolls and even turn off head bobbing. I wasn’t a fan of how the game controlled in first-person by default, but was easily able to tweak it to a point where it felt like a standard FPS. Turning up the sensitivity and any auto-locking off is key to this. Commendably, Rockstar has even allowed the option to mix and match when first-person comes into play, permitting players to drive in first-person and shoot in first-person and vice versa. Allowing the former is a huge addition as it allows those who dislike first-person driving to still experience combat in first-person without having to continually swap modes or commit to one.

After more than three years of being out, Sims 4 Wizarding Mods Grand Theft Auto V is still hiding secrets that players are yet to discover. While this may not be on the top list of easter eggs within GTA V , it is still exciting to hear that players are uncovering new easter eggs and secrets within the game – even after three years.


Ah, video game logic. If one tries to go into the fray with common knowledge and reason, they can very well get themselves lost in this one. As realistic as games are trying to be right now, they wouldn’t be all that fun if everything was exactly as it was in the real world. Sure, there’s something to be said about attaining a certain level of realism, but at the end of the day, games are fun because they’re so unreal. This is just hilarious though. It’s something we’ve all probably seen before, but finding yourself a hairdresser and coming out of the place with longer hair than you went in with is something about GTA V that makes us all chuc


A lot of film enthusiasts are pummeling the upcoming Battleship movie for being an unabashed rip-off of Transformers . Honestly, I don’t mind. The movie seems purely designed to make money and never would have happened had it stuck to the actual board game roots. (You’d be hard pressed to make a Monopoly movie too these days without a sequoia in Marvin Gardens breeding a zombie infection.) Rather, it’s Activision and Hasbro’s announcement of an FPS/strategy hybrid based off the film that has me running for the lifebo


If Sony is willing to, when the next handheld comes around, leave their antiquated technology in the dust what is to stop that from becoming a pattern? Nintendo has always been good about backwards compatibility , sometimes even to a fault, but that inevitably keeps the fans happy and more importantly rolling with the changes. Sony, instead, just wants gamers to for

The world of GTAV is the biggest ever. Although the majority of it is rural, know that it’s not that they’ve taken away from the city, but simply added hundreds of miles of land outside it just for good fun. The city itself is huge and rivals the entire world of GTA IV. Outside of it, there’s mountains, rivers, beaches, desert and more. Surprisingly, however, hardly any of it is empty. There’s small towns, unique buildings, military bases and more sprinkled throughout. The incredible thing is how alive it all seems. Off one of the back roads, for instance, I noticed a car pull over at a fruit stand and decided to see if it was a coincidence, but nope — a woman got out, walked up to it and examined the produce. That’s level of detail to expect in the world, from the boardwalks with interactive rides to trains carving through mountain passes. To add some spice for players who like to drive around exploring the world, random events have been added that unfold during a day. Represented by a flashing blue blip on the map that appears when nearby, these range from a thief snatching a purse to a carjacking. After stopping the miscreant in one of these robberies, you can either keep the stolen item for yourself or return it to the victim. Doing the latter results in good karma that might just come back to you later in the game.