15 Video Game Logic Memes That Are Funny AF: Difference between revisions
Created page with "Seeing Paramount announce a 2013 release date for Star Trek a few days ago, another one of our most anticipated games of the year, we now wonder if we have another game on our most anticipated list not actually releasing this year. Then again, it could be at E3 2012 where we see some major announcement of GTA V potentially being a launch title for the Wii U , something that was heavily rumored last summer... wouldn't that be e<br><br>After more than three years of being..." |
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In Scouting The Port, you control Trevor in what is probably one of the most boring missions in the game. You need to maintain cover as you take pictures of a ship that you'll assault in a heist mission. In order to keep yourself inconspicuous, you'll need to do menial cargo worker tasks... which is as much fun as it sounds like. Obviously, people boot up Grand Theft Auto V just to drive slow forklifts and move around containers using a cr<br><br>The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to [https://Www.Gta5fans.com/articles/gta-v-s-timeless-soundtrack-why-music-still-rocks-in-2025.html Gta 5 New radio Stations] areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.<br><br>Last year I got to use the Oculus Rift to play XING: The Land Beyond , and even though that game didn’t have the most realistic graphics, it felt stupidly real. Despite the facts that I was holding an Xbox 360 controller in my hands and that every one of my senses except sight told me I was not exploring a tropical island, there were multiple times I found myself reaching out for objects in front of me. It made me forget where I was, sitting down in a convention hall full of thousands of people.<br><br>For the current-gen re-release of GTAV, the resolution has been improved to 1080p at 30fps. The draw distance, level of detail and texture resolution have also all been increased. While the draw distance is still not perfect, it's a lot better than it was last-gen, with most objects coming into view when you'd actually be looking for them. The characters themselves look fantastic, with more facial detail and facial animations as well as higher resolution textures across their wardrobes. There's more pedestrians on the streets, making the world feel more alive. Even the animals have softer fur and there's more species to boot. If softer animal fur wasn't enough to get you excited, all of the TV shows and short films in the game have even been rendered in high-resolution. GTAV was always a great looking game, but Rockstar has done a great job bringing it into this generation and making the world all the more beautiful.<br><br>But once San Andreas was released in 2004, Rockstar adopted a mentality that ended up damaging the vision of an open-world. Unlike Vice City , San Andreas expanded the world size considerably, encompassing three major cities instead of just one. It was a technical endeavor for the Playstation 2, no doubt, but it also drew upon a number of issues that have made the open-world setup more problematic than it did back in the day. Making a world bigger requires many more activities to keep things interesting. Otherwise, you’re wandering around from mission to mission with barely any sort of activity. It might as well be empty space. Changeable topography, different challenges that appear while moving from location to location, these types of things keep that lull between missions away. San Andreas didn’t suffer from that too much, but it brought to light the idea that spreading something out can leave plenty of weak spots in between.<br><br> <br>The lack of passion in their marriage is evident in one of the hidden scenes you can view as — you guessed it — Michael in his own house. Upon opening the bedroom, you can walk in on Amanda using a 'device' to pleasure herself, before groaning in frustration as she chucks the vibrator at <br><br>Fast forward about 10 years and my dreams of total immersion are so close to realization. The popular VR headset, Oculus Rift, and the in-place movement tracker, the Omni, are available for purchase at a total price point just over $1,000. In just ten years, fully immersive VR has gone from completely inaccessible to a savings account emptying possibility, with the pricing forecast getting lower and lower each year.<br><br> <br>Yep, just like the previous entry on this list, Masks is another pre-heist mission where you need to — you guessed it — buy masks. For some reason, Rockstar decided to include this as a full mission, and just like Boiler Suits you also have the opportunity to get gold in this mission as well... because being a completionist is probably the most boring thing e<br> | |||
Revision as of 18:49, 5 November 2025
In Scouting The Port, you control Trevor in what is probably one of the most boring missions in the game. You need to maintain cover as you take pictures of a ship that you'll assault in a heist mission. In order to keep yourself inconspicuous, you'll need to do menial cargo worker tasks... which is as much fun as it sounds like. Obviously, people boot up Grand Theft Auto V just to drive slow forklifts and move around containers using a cr
The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to Gta 5 New radio Stations areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.
Last year I got to use the Oculus Rift to play XING: The Land Beyond , and even though that game didn’t have the most realistic graphics, it felt stupidly real. Despite the facts that I was holding an Xbox 360 controller in my hands and that every one of my senses except sight told me I was not exploring a tropical island, there were multiple times I found myself reaching out for objects in front of me. It made me forget where I was, sitting down in a convention hall full of thousands of people.
For the current-gen re-release of GTAV, the resolution has been improved to 1080p at 30fps. The draw distance, level of detail and texture resolution have also all been increased. While the draw distance is still not perfect, it's a lot better than it was last-gen, with most objects coming into view when you'd actually be looking for them. The characters themselves look fantastic, with more facial detail and facial animations as well as higher resolution textures across their wardrobes. There's more pedestrians on the streets, making the world feel more alive. Even the animals have softer fur and there's more species to boot. If softer animal fur wasn't enough to get you excited, all of the TV shows and short films in the game have even been rendered in high-resolution. GTAV was always a great looking game, but Rockstar has done a great job bringing it into this generation and making the world all the more beautiful.
But once San Andreas was released in 2004, Rockstar adopted a mentality that ended up damaging the vision of an open-world. Unlike Vice City , San Andreas expanded the world size considerably, encompassing three major cities instead of just one. It was a technical endeavor for the Playstation 2, no doubt, but it also drew upon a number of issues that have made the open-world setup more problematic than it did back in the day. Making a world bigger requires many more activities to keep things interesting. Otherwise, you’re wandering around from mission to mission with barely any sort of activity. It might as well be empty space. Changeable topography, different challenges that appear while moving from location to location, these types of things keep that lull between missions away. San Andreas didn’t suffer from that too much, but it brought to light the idea that spreading something out can leave plenty of weak spots in between.
The lack of passion in their marriage is evident in one of the hidden scenes you can view as — you guessed it — Michael in his own house. Upon opening the bedroom, you can walk in on Amanda using a 'device' to pleasure herself, before groaning in frustration as she chucks the vibrator at
Fast forward about 10 years and my dreams of total immersion are so close to realization. The popular VR headset, Oculus Rift, and the in-place movement tracker, the Omni, are available for purchase at a total price point just over $1,000. In just ten years, fully immersive VR has gone from completely inaccessible to a savings account emptying possibility, with the pricing forecast getting lower and lower each year.
Yep, just like the previous entry on this list, Masks is another pre-heist mission where you need to — you guessed it — buy masks. For some reason, Rockstar decided to include this as a full mission, and just like Boiler Suits you also have the opportunity to get gold in this mission as well... because being a completionist is probably the most boring thing e