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<br>Generally speaking, though, the Circle of the Moon subclass does not lend itself well to multiclassing. Since most equipment doesn't function while in Wildshape, it's generally a good idea to wear equipment that benefits spellcasting instead. This means that the Druid can take advantage of being a full caster class whenever they aren't using Wildshape. There are also a couple of items that either benefit Wildshape directly or retain their functionality while in Wildshape.<br><br>They gain one new spell at level four and then get one more at level seven. They also gain two second-level spells at level seven, further strengthening their spellcasting and offering them access to more potent spells. Level seven is also where Eldritch Knights get "War Magic," allowing them to cast a cantrip and then make a melee attack as a bonus action.<br><br> <br>Also at level six, Storm Sorcerers gain a ton of bonus spells known. These consist of Call Lightning, Sleet Storm, Gust of Wind, Create or Destroy Water , and Thunderwave . These provide the Storm Sorcerer with multiple ways of manipulating the state of the battlefield and inflicting dam<br> <br>While the game's combat was action-oriented, it also allowed players to mess around with various stats and complexities to enhance their combat efficiency even more. Dragon Age: Inquisition may not be the best RPG that fans can check out, but it's a pretty good one that's full to the brim with a memorable storyline, fun characters, and some great set pieces where BioWare is flexing its bud<br> <br>Tips and Tricks in BG3 Best Ways To Use Mage Hand Healer Tips To Follow To Avoid Party TPK Tips All Tanks Should Use To Protect Their Party DPS Tips For Players Who Want To Max Their Damage Output Advanced Tips Players Can Apply From Divinity Original Sin 2 How to Change Your Name in Baldur's Gate 3 Tips From D&D To Use To Make Powerful Builds 10 Things That Can Ruin Your First Playthrough 10 Combat Pro Tips To Dominate Any Encounter How To Level Up Fast Baldur's Gate 3: 18 Best Classes To Multiclass How to Get Out of Jail in [https://Www.Baldursgate3Fans.com/articles/baldur-s-gate-3-photo-mode-revolution-epic-selfies-mustache-mayhem-unleashed.html Baldur's Gate photo mode] Gate 3 Advanced Combat Tactics From Dungeons & Dragons Players Can Use 10 Best Gameplay Challenges To Try How to Use Ingots The Best Ways to Make Gold Fast The Best Quests Baldur's Gate 3: How To Get The Loviatar's Love Buff (& How It Works) The Nightsinger's Favour Buff (& How To Get It) Inventory Management Tips Jack-of-all-Trades Achievement Guide (Easy Method) Hardest Achievements The 14 Best Baldur's Gate 3 Mods (Best BG3 Mods) Best Clothing Mods Best Clothing <br><br> <br>Beyond that, Shadow Magic plays nicely with Bards and Paladins, much like the other Sorcerer subclasses, due to them providing access to better armor and a wider range of weapon and armor proficiencies, which can open up new options in combat. As always, taking two levels in Fighter for Action Surge can be incredibly effective for empowering a spellcaster, especially one who can also take advantage of quicken spell to fire off even more spells in a single t<br><br>Players choose their Fighter Subclass at Level 3, which can completely change how combat is approached. Though Fighters may lack the raw power of a Barbarian, the class' ability to stay alive in combat and control the battlefield from the front lines makes them a great addition to a party lacking melee specialists.<br><br> <br>Major Enemies & Bosses How To Beat Commander Zhalk What To Do With The Addled Frog How to Beat the Spider Matriarch in Baldur’s Gate 3 Auntie Ethel Boss Fight Guide The Adamantine Forge (Grym) Boss Guide How to Beat the Spectator How to Kill Balthazar How to Beat the Spectator How to Defeat the Thorm Family Without Combat Who Is The Guardian? (Explained) How To Beat Lorroakan Ketheric Thorm Boss Guide Lord Enver Gortash Boss Guide Ansur the Dragon Location & Boss Guide Netherbrain Boss Guide How to Defeat Sarevok Anchev How to Beat Cazador How to Defeat Steel Watch Titan <br><br>Updated on 20th April 2025, by Thomas Hawkins: With the addition of Patch 8's new subclasses to Baldur's Gate 3, players can select the Circle of the Stars for their Druids. This new subclass makes use of their Wildshape Charges to embody constellations and gain powerful new abilities, including firing blasts of light, healing a target for free after casting a spell, and unleashing a radiant breath attack. This guide has been updated to include information on this new subclass and discuss equipment and multiclassing options that benefit the Circle of the Stars.<br><br>Though many classes have a lot of leveling choices, as a melee class, this BG3 Fighter build doesn't have a lot of choices to make while leveling. In fact, at Level 2, Level 5, and Level 9, you won't have a major choice to make at all. However, Fighters can get more Feats than most other classes, and your Battle Maneuvers grant this best BG3 Fighter Build impactful abilities without a spellbook.<br><br> <br>Instead, the game focuses on the Fatebinder, a high-ranking member in a tyrant's legion who has to restore order and balance to the world after this evil emperor has conquered the world this game is based on. This makes for an interesting moral dilemma, with players essentially being villains who are enforcing the demands of a heinous lea<br>
<br>The Wildheart Subclass, likely a reimagining of the Totem Warrior from D&D 5e Tabletop, chooses a Bestial Heart at level three. Each Bestial Heart offers different bonus effects while the Barbarian is raging, along with access to a special action while raging, as the table below shows:<br><br>Finally, ninth level Death Domain Clerics gain Cloudkill and Contagion as Domain Spells. Taken all together, Death Domain Clerics excel in weakening enemies with status effects before finishing them off at close quarters. Once the enemy is dead, they can use Animate Dead to turn their fallen foes into more problems for their next opponent. Their ability to ignore resistance to Necrotic damage allows them to use their main damage type against enemies that would otherwise resist it, giving them an edge compared to other users of necrotic damage.<br><br>The Circle of the Moon Druid also gains access to more powerful Wildshape forms faster than other subclasses, gaining the Deep Rothe form at level 3 rather than level 4, for example. They also gain some Wildshape forms that the other subclasses do not have access to, like the Dire Raven (level 3).<br><br>In Act 1 , which typically brings players up to around Level 5 , you will be able to choose your Fighter Subclass (Battle Master), your Fighting Style (Great Weapon), a few Battle maneuvers, and a Feat.<br><br>When it comes to equipment, the Radiating Orb gear can be found throughout Acts 1 and 2. This equipment applies the Radiating Orb Condition, which reduces the creature's attack rolls by 1 per remaining turn of the condition. The Luminous Armor, found in the Selunite Outpost in the Underdark behind a hidden door, will cause Radiant Shockwaves whenever the wearer deals Radiant damage. These shockwaves apply Radiant Orbs to any enemy they hit.<br><br>The Death Domain Cleric will also benefit from other items that raise Spell Save DC, like the Cloak of the Weave and [https://Www.baldursgate3Fans.com/articles/avowed-s-revolutionary-lore-system-sets-new-standard-for-rpg-accessibility.html Accessible Worldbuilding] Hood of the Weave. The Helldusk Set is also an excellent option if you're willing to brave one of Act 3's most dangerous areas to acquire it. Naturally, it's also a good idea for a Death Domain Cleric to obtain and read the Necromancy of Thay for its early bonuses, and to eventually learn the unique spell: Danse Macabre.<br><br>The Lunar Mend ability allows the Druid to spend their spell slots to heal themselves while transformed, allowing them an alternative use for their spell slots and helping them to stay transformed longer. This heals 1d8HP per level of the spell slot used, meaning that players can burn higher-level spell slots to heal more if necessary.<br><br> <br>Race & Class Which Race Should You Pick? The Best Class For Every Race Which Class Should You Pick? The Best Race For Every Class Every Class In Baldur's Gate 3, Ranked Tips & Ideas For Naming Your Character Tips & Ideas For Naming Your Chara<br><br>Level five adds "Plant Growth" and "Sleet Storm," allowing them to create patches of weeds to slow down their foes and conjure storms of ice to disrupt spellcasters and create difficult terrain (It's also handy for extinguishing fires if necessary.)<br><br>The Wild Magic Barbarian rolls on a different Wild Magic Table to the Sorcerer, with a different set of effects that are, as a whole, consistently beneficial to the Barbarian and their allies. Here's a complete list of Wild Magic effects available to the Barbarian:<br><br>During Act 3, players should grab The Reviving Hands Gloves to replace the Hellrider's Pride Gloves. They offer everything the Hellrider's Pride Gloves offer while also applying Death Ward whenever a creature is revived by the wearer. This allows the Cleric to heal someone who has been reduced to zero Hit Points and prevent them from being downed by the next attack that would drop them to zero.<br><br> <br>Overworld Quests & Puzzles – Act One Baldur's Gate 3: How To Save The Owlbear Cub Search The Cellar Guide How To Disable The Guardian Statues How to Free Shadowheart (Woman in Pod) Find Your Belongings Walkthrough How To Save Arabella What Is The Book Of Dead Gods? Baldur's Gate 3: What To Do With The Necromancy of Thay Book How To Disable The Sarcophagus Trap (Overgrown Ruins/Dank Crypt) How To Help Alfira Finish Her Song How to Use The Rune of The Wolf How To Expose Kagha Where To Find The Dowry (& Should You Return It?) How To Save Everyone From The Burning Building How To Rescue Volo How To Save Findal How To Heal Padirna's Legs & Open The Pantry Chest How To Save Liam How To Save Thulla How to Save Barcus Wroot and Find His Pack (Rescue the Gnome Quest) Find a Cure Walkthr<br><br>This section covers the best equipment for Battle Master Fighters in BG3 across all three Acts. Some pieces from early Acts may still be powerful in later ones, though, and will remain equipped through several Acts.<br><br> <br>If you pair the Shadespell Circlet and Eversight Ring , you can take advantage of the Darkness spell to create pools of shadow that won't affect you but will cause plenty of problems for enemies trying to attack you, and get +1 to Spell Save DC/Spell Attack Rolls in the process. The Fistbreaker Helm is a good alternative to the Shadespell Circlet, and you can eventually swap over to the Hood of the Weave if another party member isn't using<br>

Revision as of 20:11, 7 November 2025


The Wildheart Subclass, likely a reimagining of the Totem Warrior from D&D 5e Tabletop, chooses a Bestial Heart at level three. Each Bestial Heart offers different bonus effects while the Barbarian is raging, along with access to a special action while raging, as the table below shows:

Finally, ninth level Death Domain Clerics gain Cloudkill and Contagion as Domain Spells. Taken all together, Death Domain Clerics excel in weakening enemies with status effects before finishing them off at close quarters. Once the enemy is dead, they can use Animate Dead to turn their fallen foes into more problems for their next opponent. Their ability to ignore resistance to Necrotic damage allows them to use their main damage type against enemies that would otherwise resist it, giving them an edge compared to other users of necrotic damage.

The Circle of the Moon Druid also gains access to more powerful Wildshape forms faster than other subclasses, gaining the Deep Rothe form at level 3 rather than level 4, for example. They also gain some Wildshape forms that the other subclasses do not have access to, like the Dire Raven (level 3).

In Act 1 , which typically brings players up to around Level 5 , you will be able to choose your Fighter Subclass (Battle Master), your Fighting Style (Great Weapon), a few Battle maneuvers, and a Feat.

When it comes to equipment, the Radiating Orb gear can be found throughout Acts 1 and 2. This equipment applies the Radiating Orb Condition, which reduces the creature's attack rolls by 1 per remaining turn of the condition. The Luminous Armor, found in the Selunite Outpost in the Underdark behind a hidden door, will cause Radiant Shockwaves whenever the wearer deals Radiant damage. These shockwaves apply Radiant Orbs to any enemy they hit.

The Death Domain Cleric will also benefit from other items that raise Spell Save DC, like the Cloak of the Weave and Accessible Worldbuilding Hood of the Weave. The Helldusk Set is also an excellent option if you're willing to brave one of Act 3's most dangerous areas to acquire it. Naturally, it's also a good idea for a Death Domain Cleric to obtain and read the Necromancy of Thay for its early bonuses, and to eventually learn the unique spell: Danse Macabre.

The Lunar Mend ability allows the Druid to spend their spell slots to heal themselves while transformed, allowing them an alternative use for their spell slots and helping them to stay transformed longer. This heals 1d8HP per level of the spell slot used, meaning that players can burn higher-level spell slots to heal more if necessary.


Race & Class Which Race Should You Pick? The Best Class For Every Race Which Class Should You Pick? The Best Race For Every Class Every Class In Baldur's Gate 3, Ranked Tips & Ideas For Naming Your Character Tips & Ideas For Naming Your Chara

Level five adds "Plant Growth" and "Sleet Storm," allowing them to create patches of weeds to slow down their foes and conjure storms of ice to disrupt spellcasters and create difficult terrain (It's also handy for extinguishing fires if necessary.)

The Wild Magic Barbarian rolls on a different Wild Magic Table to the Sorcerer, with a different set of effects that are, as a whole, consistently beneficial to the Barbarian and their allies. Here's a complete list of Wild Magic effects available to the Barbarian:

During Act 3, players should grab The Reviving Hands Gloves to replace the Hellrider's Pride Gloves. They offer everything the Hellrider's Pride Gloves offer while also applying Death Ward whenever a creature is revived by the wearer. This allows the Cleric to heal someone who has been reduced to zero Hit Points and prevent them from being downed by the next attack that would drop them to zero.


Overworld Quests & Puzzles – Act One Baldur's Gate 3: How To Save The Owlbear Cub Search The Cellar Guide How To Disable The Guardian Statues How to Free Shadowheart (Woman in Pod) Find Your Belongings Walkthrough How To Save Arabella What Is The Book Of Dead Gods? Baldur's Gate 3: What To Do With The Necromancy of Thay Book How To Disable The Sarcophagus Trap (Overgrown Ruins/Dank Crypt) How To Help Alfira Finish Her Song How to Use The Rune of The Wolf How To Expose Kagha Where To Find The Dowry (& Should You Return It?) How To Save Everyone From The Burning Building How To Rescue Volo How To Save Findal How To Heal Padirna's Legs & Open The Pantry Chest How To Save Liam How To Save Thulla How to Save Barcus Wroot and Find His Pack (Rescue the Gnome Quest) Find a Cure Walkthr

This section covers the best equipment for Battle Master Fighters in BG3 across all three Acts. Some pieces from early Acts may still be powerful in later ones, though, and will remain equipped through several Acts.


If you pair the Shadespell Circlet and Eversight Ring , you can take advantage of the Darkness spell to create pools of shadow that won't affect you but will cause plenty of problems for enemies trying to attack you, and get +1 to Spell Save DC/Spell Attack Rolls in the process. The Fistbreaker Helm is a good alternative to the Shadespell Circlet, and you can eventually swap over to the Hood of the Weave if another party member isn't using