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Claire Redfield: 6 More Reasons Capcom Should Remake Code Veronica For Next Gen Consoles 4 Reasons They Shouldn t: Difference between revisions

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<br>Playable Zelda likely isn’t coming in Breath of the Wild 2. I’ve made my peace with that eventuality, even if it could help push the series forward in some truly meaningful ways. When all is said and done, Link is the hero of this story - the Hero of Time if you haven’t heard - and his presence is more than enough to carry an open world adventure we’ll spend hours being enamoured with when it arrives in 2022. Another mystery protagonist could be waiting in the wings, but whether they are related to Zelda remains to be s<br><br> <br>It’s not unlike animation’s seemingly unanimous move toward CGI, leaving 2D behind as a relic of the medium. Disney likely won’t ever make something in the style of The Jungle Book or The Lion King again when Tangled, Moana, and Frozen have such a wide appeal. Anime is huge in its own right but it doesn’t have the same pull in the West as Pixar, Disney, or DreamWorks - all of which have moved toward CGI animation. Indies in gaming hanging onto the old approach is like anime retaining its 2D style. Nintendo taking Zelda back in time would be akin to Disney releasing a new animated film in 2D. It would show that the approach still has a place and it would pave the way for others to do the same in whatever shape or form that might take. I wasn’t particularly optimistic about this ever being a possibility but now, with Metroid Dread , there’s a glimmer of hope on the hori<br><br> <br>But could it be Zelda? I’m unsure, partly because one outfit would leave her breasts completely exposed. I know Nintendo is daring these days, but not that daring. I reckon it’s an alternative version of Link or Zelda from another timeline, or a new face entirely who was awakened beneath Hyrule Castle. The possibilities are endless, and I hope their true identity serves the story of our main duo instead of taking away from it. The debate is fierce across our editorial team right now, and I adore how such a small trailer has sparked such an intense discuss<br><br> <br>When it comes to gameplay, Code Veronica is almost two times longer than Resident Evil 3: Nemesis . On average, it takes about 11.5 hours to beat a Code Veronica campaign (X or original). Meanwhile, it takes gamers about 6.5 hours to beat the original RE3 . The remake for RE3 takes even less time to beat, with an estimated average six hours of gamep<br><br> <br>The larger development team makes sense given the length of the game compared to RE 2 and RE3 , and supports additional leaks that Resident Evil 4 would have an "expanded story." According to Twitter user AestheticGamer1, another known source for leaks with a good reputation in the industry, RE4 Remake will focus on expanding the story of the original game and players can expect to see more and larger changes than anything done in RE2 or RE3 . One example given related to the character Dr Salvador, who is said to be getting more screentime and an expanded backstory in the RE4 rema<br><br> <br>Whether it’s Link, Zelda, or something completely out of left field like Waluigi - I just hope the Princess isn’t left to gather dust as a prisoner beneath Hyrule Castle. As I mentioned earlier, Breath of the Wild’s timeline now exists in the present, offering a level of dramatic agency that simply isn’t possible with flashbacks. Our emotions will react to an ongoing story we’re an integral part [https://Adventuregameland.com/posts/elden-ring-s-new-era-nightreign-shadow-defy-critics-with-record-sales Shadow of the Erdtree DLC], instead of pondering on flashbacks whose participants have long since met their end. Princess Zelda is the strongest character of the whole lot, and pushing her aside purely so Link has a passive damsel to save is woefully archaic writing this series could do without. Who knows, I still have a feeling she’ll be playable. Or there will be time travel. Screw it - do whatever you want, Ninte<br> <br>The final moments still make me tear up, acting as the perfect distillation of why these characters are so excellent. Zelda is steadfast in her resilience, but willing to fall victim to her emotions when it really matters. She’s vulnerable, but in a way that simply serves to make her stronger as she moves proudly into the future. Breath of the Wild 2 presumably takes place in the present, with Link and Zelda exploring alongside one another as they rebuild the region into an image they can be proud of. This inevitably leads them to investigate some unusual occurrences beneath Hyrule Castle. Because they’re the unluckiest duo in the world, this releases yet another ancient evil as Zelda is yeeted into a pit and Link finds himself adorned with a bad case of neon zombie arm. Time to save the world again, I gu<br><br> <br>With the PlayStation 5 and Xbox Series X, Capcom has the potential to make a REmake more powerful than any game before it. Even if RE4 gets the next gen treatment first, Code Veronica should be next in line for a full-fledged remake. Imagine your journey through Rockfort Island and Antarctica with breath-taking 8K visu<br><br>Princess Zelda is sporting a new haircut in Breath of the Wild 2 , which seemingly isn’t a subtle hint that she’ll end up as a playable heroine in the upcoming sequel. Instead, it’s a new look for a main character who has saved her kingdom, witnessed the loss of countless loved ones, and managed to survive and continue with a life she’s afraid isn’t deserved.<br>
<br>If Resident Evil 4 Remake follows the tradition of its original counterpart, Resident Evil 4 would certainly be more action-oriented than the Resident Evil 2 and even Resident Evil 3 remake's, the latter of which took on a more action-oriented approach than the for<br><br> <br>A _ Code Veronica _ remake would allow audiences a chance to get to know Chris Redfield and form a deeper attachment to him. It’s arguable _ Resident Evil 7 _ [https://adventuregameland.com/posts/marais-executioner-s-sword-elden-ring-s-ultimate-boss-shredder-gets-even-deadlier does marais executioner sword do bleed] this to an extent through DLC, but _ Code Veronica _ shows Chris before his life started to truly fall ap<br><br> <br>Suffice to say, Resident Evil 4 has definitely shown its age. Given that Resident Evil 4 was both a unique detour for the Resident Evil series, as well as one of the best overall action games of that era, a Resident Evil 4 Remake certainly has some big shoes to fill if it is to ignite the necessary nostalgia, while also creating something refreshingly <br><br> <br>_ Code Veronica _ is almost the end of an era of sorts for _ Resident Evil _ , and it in turn pays tribute to the franchise’s many settings and recurring puzzles– going so far as to even feature a rendition of the original game’s mansion during the climax. It’s a nice nod for fans of the series, but it also means _ CV _ has a very derivative sett<br><br> <br>There are also some other possibilities in the direction Resident Evil 4 may take, given the direction of the recent two Resident Evil remakes. For example, it has been speculated that spiders were cut from both games because Capcom wanted the series to take on a more realistic approach. If being more realistic is the trajectory Capcom wants to maintain in developing more Resident Evil remakes, including its fourth game, there are some obvious stand-out features in Resident Evil 4 which defied the franchise's more realistic traditions previously, and were more akin to third-person action games at the t<br><br> <br>Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, instead of pulling out your shotgun and blowing your problems a<br><br> <br>It could be that I’m worrying over nothing, and Capcom plans to do Resident Evil 4 all the justice in the world, but many of the habits it has formed and repeated over the last generation have me thinking otherwise. I hope I’m proven wrong, since I’m still so excited for such a reboot, but not if it does a disservice to what came before<br><br> <br>Firstly, graphical overhauls are to be expected, and if M-Two is leading the development of Resident Evil 4 Remake , it is possible they may also be using the same game engine that was used in Resident Evil 2 Remake and Resident Evil 3 Remake , as well as other Capcom games. Though the original Resident Evil 4 is more action-packed than the smooth and precise controls offered by those two recent Resident Evil remakes, the new engine could certainly accommodate and scale it in order to ensure it can still keep up in a more action-driven environm<br> <br>Like the majority of Breath of the Wild’s design ethos, fashion is always something dictated by the player. Much like Dark Souls, I overlooked stats and buffs in favour of how fabulous something looks, preferring to look amazing as opposed to being a giant chunk of metal who walked with the pace of a snail being drenched in salt. Once I donned the Gerudo gear in the sunny desert sands, I seldom took it off, opting to take on the Divine Beasts in such an outfit because Link looked cute and wasn’t afraid to express an aesthetic that went against the generic definition of masculin<br><br> <br>Also, given recent revelations from Capcom's Resident Evil 3 design team , the Nemesis villain has been confirmed to have some degree of relation to the Las Plagas parasites in Resident Evil 4 , which mutated nearby villagers and comprised the majority of the game's monstrosit<br><br> <br>Putting all of the emotional analysis aside for a second, Link is also fabulous as hell, and pretty fly for a Hero of Time. Breath of the Wild provided a selection of outfits and accessories for our protagonist to slip into after his century-long nap. His classical green garb was nowhere to be seen, and players were expected to search for distinct pieces of clothing, armour, and items to use that were relevant to exploring certain environments, or provided essential protection against larger boss encount<br><br> <br>Updating Code Veronica per modern standards would likely take away much of its charm, fixed camera angles and tank controls included. The magic of fixed camera angles in the PS1 games really played into the survival horror genre, providing numerous jump scares while adding a deeper level of tension knowing that an unseen enemy could be lurking around any corner. Recent RE remakes did away with these features that enhanced the spooky atmosphere of the original ga<br>

Revision as of 19:36, 6 November 2025


If Resident Evil 4 Remake follows the tradition of its original counterpart, Resident Evil 4 would certainly be more action-oriented than the Resident Evil 2 and even Resident Evil 3 remake's, the latter of which took on a more action-oriented approach than the for


A _ Code Veronica _ remake would allow audiences a chance to get to know Chris Redfield and form a deeper attachment to him. It’s arguable _ Resident Evil 7 _ does marais executioner sword do bleed this to an extent through DLC, but _ Code Veronica _ shows Chris before his life started to truly fall ap


Suffice to say, Resident Evil 4 has definitely shown its age. Given that Resident Evil 4 was both a unique detour for the Resident Evil series, as well as one of the best overall action games of that era, a Resident Evil 4 Remake certainly has some big shoes to fill if it is to ignite the necessary nostalgia, while also creating something refreshingly


_ Code Veronica _ is almost the end of an era of sorts for _ Resident Evil _ , and it in turn pays tribute to the franchise’s many settings and recurring puzzles– going so far as to even feature a rendition of the original game’s mansion during the climax. It’s a nice nod for fans of the series, but it also means _ CV _ has a very derivative sett


There are also some other possibilities in the direction Resident Evil 4 may take, given the direction of the recent two Resident Evil remakes. For example, it has been speculated that spiders were cut from both games because Capcom wanted the series to take on a more realistic approach. If being more realistic is the trajectory Capcom wants to maintain in developing more Resident Evil remakes, including its fourth game, there are some obvious stand-out features in Resident Evil 4 which defied the franchise's more realistic traditions previously, and were more akin to third-person action games at the t


Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, instead of pulling out your shotgun and blowing your problems a


It could be that I’m worrying over nothing, and Capcom plans to do Resident Evil 4 all the justice in the world, but many of the habits it has formed and repeated over the last generation have me thinking otherwise. I hope I’m proven wrong, since I’m still so excited for such a reboot, but not if it does a disservice to what came before


Firstly, graphical overhauls are to be expected, and if M-Two is leading the development of Resident Evil 4 Remake , it is possible they may also be using the same game engine that was used in Resident Evil 2 Remake and Resident Evil 3 Remake , as well as other Capcom games. Though the original Resident Evil 4 is more action-packed than the smooth and precise controls offered by those two recent Resident Evil remakes, the new engine could certainly accommodate and scale it in order to ensure it can still keep up in a more action-driven environm

Like the majority of Breath of the Wild’s design ethos, fashion is always something dictated by the player. Much like Dark Souls, I overlooked stats and buffs in favour of how fabulous something looks, preferring to look amazing as opposed to being a giant chunk of metal who walked with the pace of a snail being drenched in salt. Once I donned the Gerudo gear in the sunny desert sands, I seldom took it off, opting to take on the Divine Beasts in such an outfit because Link looked cute and wasn’t afraid to express an aesthetic that went against the generic definition of masculin


Also, given recent revelations from Capcom's Resident Evil 3 design team , the Nemesis villain has been confirmed to have some degree of relation to the Las Plagas parasites in Resident Evil 4 , which mutated nearby villagers and comprised the majority of the game's monstrosit


Putting all of the emotional analysis aside for a second, Link is also fabulous as hell, and pretty fly for a Hero of Time. Breath of the Wild provided a selection of outfits and accessories for our protagonist to slip into after his century-long nap. His classical green garb was nowhere to be seen, and players were expected to search for distinct pieces of clothing, armour, and items to use that were relevant to exploring certain environments, or provided essential protection against larger boss encount


Updating Code Veronica per modern standards would likely take away much of its charm, fixed camera angles and tank controls included. The magic of fixed camera angles in the PS1 games really played into the survival horror genre, providing numerous jump scares while adding a deeper level of tension knowing that an unseen enemy could be lurking around any corner. Recent RE remakes did away with these features that enhanced the spooky atmosphere of the original ga