How To Complete The Logistics Disaster And The Ultimate Collectibles Commissions In Zenless Zone Zero: Difference between revisions
Created page with "As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per c..." |
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<br>Take the track down, and make sure to move to the left and right to claim all the Dennies . In the center of the tiles is the lost W-Engine, which you can claim by moving directly on top of it . Once the cargo is claimed, move down to push the red button and open a series of trac<br><br> <br>HIA Commemorative Coins are an item that can be earned by helping people in **Zenless Zone Zero ** . Unlike HoYoverse's other titles, Zenless Zone Zero is focused on problem-solving. Players can select one of two main characters who have the role of a Proxy and do not actively participate in fights. Instead, you can walk around New Eridu, [https://www.Zzz-verse.com/ zzz-verse.com] talking to people and solving their issues. As a reward, you will obtain HIA Commemorative Co<br><br> <br>While the main character is a Proxy by profession, they need some sort of front to avoid drawing suspicion from the New Eridu Defense Force. Random Play is the video rental store that both Belle and Wise run while they are not acting as Prox<br><br> <br>There are a total of 18 HIA Commemorative Coins that can be found on Sixth Street. You will quickly gain access to this area when starting the game for the first time. These coins can be exchanged for materials with Sage in a Barrel . Players can travel to this NPC directly by opening the map. You can also find them in a trash can in a corner next to the 141 Convenience Store. Changing the time of day is important for acquiring HIA Coins. You can select the icon on the top left of the screen to rest once a day. Completing activities will also change t<br><br> <br>Meanwhile, Thunder Metal boosts her Electric damage by 10% . Altogether, this offers the best of both worlds in Anby's strengths - enhancing both her Daze and Electric specialties, even if those still don't put her higher on the ZZZ character tier list . It's also ideal to use at least the A-rank version of each Drive Disc since they have higher base stats, but the B-ranks are more than fine to start with since the set effects remain the s<br><br>**Later levels and modes in Zenless Zone Zero also ramp up the difficulty ** , making enemies more aggressive, varied, and numerous. As I progress further into the game, there are fewer periods of "downtime" when I'm simply just repeating the same basic attack chains, because the game has started to require me to be more mindful of enemy attacks. I wish there were more attack chains or skills, but what is there is flashy and satisfying to use, and for some characters, basic attacks and skills can interact in interesting ways.<br><br> <br>Speak to Pavol Chuck in the Afternoon to the right of the 141 Convenience Store . He and Clara will be talking together. Pavol Chuck will have you talk to Sage in a Barrel and return to him again. After, he'll give you the HIA C<br><br> <br>You will also be prompted to return to General Chop and deliver the good news about his driver's safety. Upon doing so, General Chop's Waterfall Soup noodle shop will open , which will give you access to additional combat buf<br><br> <br>The first commission you'll receive can be found once you access Inter-Knot . General Chop's delivery driver has been lost inside a Hollow , and it's your job to get him out. This is the first commission you will be prompted to compl<br><br> <br>As you explore the dungeon, you’ll be placed in the TV-like mode where your Bangboo will walk across tiles that contain many dangers you’ll have to overcome. When defeating these challenges, you’ll earn even more rewards, on top of the ones you’ll receive by simply clearing the le<br><br> <br>On the other hand, this means other Electric-Attribute characters like Grace and Anton would work, too. Be that as it may, having Billy Kid and Nicole instead gives you more versatility for combat encounters with their different unit styles and Attributes. Most other Electric characters will also need to be pulled from the Signal Search gacha system, potentially taking a lot of extra t<br><br>There's a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry's biggest games can often fail to achieve. But, even putting aside some of the game's more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there's one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.<br><br>Being designed for mobile devices is far from being ZZZ 's only problem - the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game's core combat, limiting its potential depth. While I've certainly enjoyed my time with **Zenless Zone Zero ** , I can't help but wonder how much better its combat could've been.<br> | |||
Revision as of 09:56, 2 November 2025
Take the track down, and make sure to move to the left and right to claim all the Dennies . In the center of the tiles is the lost W-Engine, which you can claim by moving directly on top of it . Once the cargo is claimed, move down to push the red button and open a series of trac
HIA Commemorative Coins are an item that can be earned by helping people in **Zenless Zone Zero ** . Unlike HoYoverse's other titles, Zenless Zone Zero is focused on problem-solving. Players can select one of two main characters who have the role of a Proxy and do not actively participate in fights. Instead, you can walk around New Eridu, zzz-verse.com talking to people and solving their issues. As a reward, you will obtain HIA Commemorative Co
While the main character is a Proxy by profession, they need some sort of front to avoid drawing suspicion from the New Eridu Defense Force. Random Play is the video rental store that both Belle and Wise run while they are not acting as Prox
There are a total of 18 HIA Commemorative Coins that can be found on Sixth Street. You will quickly gain access to this area when starting the game for the first time. These coins can be exchanged for materials with Sage in a Barrel . Players can travel to this NPC directly by opening the map. You can also find them in a trash can in a corner next to the 141 Convenience Store. Changing the time of day is important for acquiring HIA Coins. You can select the icon on the top left of the screen to rest once a day. Completing activities will also change t
Meanwhile, Thunder Metal boosts her Electric damage by 10% . Altogether, this offers the best of both worlds in Anby's strengths - enhancing both her Daze and Electric specialties, even if those still don't put her higher on the ZZZ character tier list . It's also ideal to use at least the A-rank version of each Drive Disc since they have higher base stats, but the B-ranks are more than fine to start with since the set effects remain the s
**Later levels and modes in Zenless Zone Zero also ramp up the difficulty ** , making enemies more aggressive, varied, and numerous. As I progress further into the game, there are fewer periods of "downtime" when I'm simply just repeating the same basic attack chains, because the game has started to require me to be more mindful of enemy attacks. I wish there were more attack chains or skills, but what is there is flashy and satisfying to use, and for some characters, basic attacks and skills can interact in interesting ways.
Speak to Pavol Chuck in the Afternoon to the right of the 141 Convenience Store . He and Clara will be talking together. Pavol Chuck will have you talk to Sage in a Barrel and return to him again. After, he'll give you the HIA C
You will also be prompted to return to General Chop and deliver the good news about his driver's safety. Upon doing so, General Chop's Waterfall Soup noodle shop will open , which will give you access to additional combat buf
The first commission you'll receive can be found once you access Inter-Knot . General Chop's delivery driver has been lost inside a Hollow , and it's your job to get him out. This is the first commission you will be prompted to compl
As you explore the dungeon, you’ll be placed in the TV-like mode where your Bangboo will walk across tiles that contain many dangers you’ll have to overcome. When defeating these challenges, you’ll earn even more rewards, on top of the ones you’ll receive by simply clearing the le
On the other hand, this means other Electric-Attribute characters like Grace and Anton would work, too. Be that as it may, having Billy Kid and Nicole instead gives you more versatility for combat encounters with their different unit styles and Attributes. Most other Electric characters will also need to be pulled from the Signal Search gacha system, potentially taking a lot of extra t
There's a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry's biggest games can often fail to achieve. But, even putting aside some of the game's more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there's one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.
Being designed for mobile devices is far from being ZZZ 's only problem - the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game's core combat, limiting its potential depth. While I've certainly enjoyed my time with **Zenless Zone Zero ** , I can't help but wonder how much better its combat could've been.