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How To Complete The Logistics Disaster And The Ultimate Collectibles Commissions In Zenless Zone Zero: Difference between revisions

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Created page with "As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per c..."
 
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As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.<br><br> <br>Like with Honkai Star Rail , **enemies in Zenless have damage they are strong or weak against ** , which plays heavily into the best teams for each. For the Dead End Butcher, Ether and Ice are the best options. This means the current limited S-ranks Ellen Joe and the upcoming Zhu Yuan are top choices. For those without them, Shock or Fire teams with Anton, Grace, or Soldier 11 can still work, but take lon<br><br> <br>These features are just one of the multiple quality-of-life improvements Zenless has brought to the genre. The new HoYoverse game takes what it improved on in Honkai Star Rail , which was already massively better than Genshin Impact , and brings them up a level. A prime example is Zenless Zone Zero 's daily Errands system , which is much quicker than its counterparts and worth doing. This allows the game to be an easier entry point for new fans while maximizing the time players spend in-g<br><br> <br>During Soul Hounds III solo mode, you have to focus on reaching a good high score to soar above the player rankings, and you have limited number of lives that you will lose each time you die. Additionally, you will also need to watch out for your energy that gets replenished each time you collect a Pomegrana<br><br> <br>In Soul Hounds III - Group Hunt, you are paired against three random players in a race. The player who is first to reach 150m depth is declared the winner. In this mode, you have unlimited lives, but it will take a few seconds to revive each time you end up dying. Your energy will also deplete faster, so [https://www.zzz-verse.com/ you could check here] have to collect Pomegranates quic<br><br> <br>You should be planning on what team and what composition you will be interested in or, at the very least, what character looks the coolest to you. Luckily, once you have pulled from the standard banner enough times, you will be awarded an S-Rank Agent of your cho<br><br>Following only a bit over a year since the turn-based RPG Honkai: Star Rail , Zenless Zone Zero might seem like Genshin Impact , but it's actually much more similar to a somewhat less popular HoYoverse game: Honkai Impact 3rd . Like HI3 , ZZZ puts a particular focus on action and combat, with both games taking a lot of their DNA from character action series like Devil May Cry and Bayonetta . While I think Zenless Zone Zero might be able to match up with the best examples of the genre in some respects, though, its combat can't quite reach the same heights.<br><br> <br>At the beginning of the game, you’ll be quite limited in what you can do . Focusing on the main story and side commissions will do wonders for your account. If you’re trying to save for a future character that you’re keen on, you better start grinding that Proxy le<br><br>Being designed for mobile devices is far from being ZZZ 's only problem - the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game's core combat, limiting its potential depth. While I've certainly enjoyed my time with **Zenless Zone Zero ** , I can't help but wonder how much better its combat could've been.<br><br>Less excusable, though, is how the gacha system interacts with the game's existing combat woes. Personally, I was lucky enough to have gotten Nekomata, Soldier 11, and Koleda off a combination of standard banner pulls and a lost 50/50. All three characters have relatively fun mechanics, and the latter two pair well in a team together, but it's not hard to imagine a scenario where I wasn't as lucky as I was, stuck with characters whose combat abilities didn't interest me as much.<br><br> <br>You’ll be able to obtain these Disk Drives by continuously grinding in missions or purchasing them from the music shop. Slots four through six will have randomized stats so make sure you keep rolling for the best ones for your favorite charac<br><br> <br>If you’ve ever wondered what an AI with a robot body and a penchant for superhero movies would look like, look no further than Billy Kid! He is the only AI in the entire game and backstory that’s passed the in-game version of the Turing Test, named the Forbidden Fruit T<br> <br>You also need to watch out for Pomegranates as you will be losing your energy quickly, so grab them before another player gets to it. Avoid blocks with spikes if you do not want to lose your life, which will result in a setback during the race, and be wary of lasers in the field, dig downwards to avoid t<br>
<br>Take the track down, and make sure to move to the left and right to claim all the Dennies . In the center of the tiles is the lost W-Engine, which you can claim by moving directly on top of it . Once the cargo is claimed, move down to push the red button and open a series of trac<br><br> <br>HIA Commemorative Coins are an item that can be earned by helping people in **Zenless Zone Zero ** . Unlike HoYoverse's other titles, Zenless Zone Zero is focused on problem-solving. Players can select one of two main characters who have the role of a Proxy and do not actively participate in fights. Instead, you can walk around New Eridu,  [https://www.Zzz-verse.com/ zzz-verse.com] talking to people and solving their issues. As a reward, you will obtain HIA Commemorative Co<br><br> <br>While the main character is a Proxy by profession, they need some sort of front to avoid drawing suspicion from the New Eridu Defense Force. Random Play is the video rental store that both Belle and Wise run while they are not acting as Prox<br><br> <br>There are a total of 18 HIA Commemorative Coins that can be found on Sixth Street. You will quickly gain access to this area when starting the game for the first time. These coins can be exchanged for materials with Sage in a Barrel . Players can travel to this NPC directly by opening the map. You can also find them in a trash can in a corner next to the 141 Convenience Store. Changing the time of day is important for acquiring HIA Coins. You can select the icon on the top left of the screen to rest once a day. Completing activities will also change t<br><br> <br>Meanwhile, Thunder Metal boosts her Electric damage by 10% . Altogether, this offers the best of both worlds in Anby's strengths - enhancing both her Daze and Electric specialties, even if those still don't put her higher on the ZZZ character tier list . It's also ideal to use at least the A-rank version of each Drive Disc since they have higher base stats, but the B-ranks are more than fine to start with since the set effects remain the s<br><br>**Later levels and modes in Zenless Zone Zero also ramp up the difficulty ** , making enemies more aggressive, varied, and numerous. As I progress further into the game, there are fewer periods of "downtime" when I'm simply just repeating the same basic attack chains, because the game has started to require me to be more mindful of enemy attacks. I wish there were more attack chains or skills, but what is there is flashy and satisfying to use, and for some characters, basic attacks and skills can interact in interesting ways.<br><br> <br>Speak to Pavol Chuck in the Afternoon to the right of the 141 Convenience Store . He and Clara will be talking together. Pavol Chuck will have you talk to Sage in a Barrel and return to him again. After, he'll give you the HIA C<br><br> <br>You will also be prompted to return to General Chop and deliver the good news about his driver's safety. Upon doing so, General Chop's Waterfall Soup noodle shop will open , which will give you access to additional combat buf<br><br> <br>The first commission you'll receive can be found once you access Inter-Knot . General Chop's delivery driver has been lost inside a Hollow , and it's your job to get him out. This is the first commission you will be prompted to compl<br><br> <br>As you explore the dungeon, you’ll be placed in the TV-like mode where your Bangboo will walk across tiles that contain many dangers you’ll have to overcome. When defeating these challenges, you’ll earn even more rewards, on top of the ones you’ll receive by simply clearing the le<br><br> <br>On the other hand, this means other Electric-Attribute characters like Grace and Anton would work, too. Be that as it may, having Billy Kid and Nicole instead gives you more versatility for combat encounters with their different unit styles and Attributes. Most other Electric characters will also need to be pulled from the Signal Search gacha system, potentially taking a lot of extra t<br><br>There's a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry's biggest games can often fail to achieve. But, even putting aside some of the game's more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there's one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.<br><br>Being designed for mobile devices is far from being ZZZ 's only problem - the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game's core combat, limiting its potential depth. While I've certainly enjoyed my time with **Zenless Zone Zero ** , I can't help but wonder how much better its combat could've been.<br>

Revision as of 09:56, 2 November 2025


Take the track down, and make sure to move to the left and right to claim all the Dennies . In the center of the tiles is the lost W-Engine, which you can claim by moving directly on top of it . Once the cargo is claimed, move down to push the red button and open a series of trac


HIA Commemorative Coins are an item that can be earned by helping people in **Zenless Zone Zero ** . Unlike HoYoverse's other titles, Zenless Zone Zero is focused on problem-solving. Players can select one of two main characters who have the role of a Proxy and do not actively participate in fights. Instead, you can walk around New Eridu, zzz-verse.com talking to people and solving their issues. As a reward, you will obtain HIA Commemorative Co


While the main character is a Proxy by profession, they need some sort of front to avoid drawing suspicion from the New Eridu Defense Force. Random Play is the video rental store that both Belle and Wise run while they are not acting as Prox


There are a total of 18 HIA Commemorative Coins that can be found on Sixth Street. You will quickly gain access to this area when starting the game for the first time. These coins can be exchanged for materials with Sage in a Barrel . Players can travel to this NPC directly by opening the map. You can also find them in a trash can in a corner next to the 141 Convenience Store. Changing the time of day is important for acquiring HIA Coins. You can select the icon on the top left of the screen to rest once a day. Completing activities will also change t


Meanwhile, Thunder Metal boosts her Electric damage by 10% . Altogether, this offers the best of both worlds in Anby's strengths - enhancing both her Daze and Electric specialties, even if those still don't put her higher on the ZZZ character tier list . It's also ideal to use at least the A-rank version of each Drive Disc since they have higher base stats, but the B-ranks are more than fine to start with since the set effects remain the s

**Later levels and modes in Zenless Zone Zero also ramp up the difficulty ** , making enemies more aggressive, varied, and numerous. As I progress further into the game, there are fewer periods of "downtime" when I'm simply just repeating the same basic attack chains, because the game has started to require me to be more mindful of enemy attacks. I wish there were more attack chains or skills, but what is there is flashy and satisfying to use, and for some characters, basic attacks and skills can interact in interesting ways.


Speak to Pavol Chuck in the Afternoon to the right of the 141 Convenience Store . He and Clara will be talking together. Pavol Chuck will have you talk to Sage in a Barrel and return to him again. After, he'll give you the HIA C


You will also be prompted to return to General Chop and deliver the good news about his driver's safety. Upon doing so, General Chop's Waterfall Soup noodle shop will open , which will give you access to additional combat buf


The first commission you'll receive can be found once you access Inter-Knot . General Chop's delivery driver has been lost inside a Hollow , and it's your job to get him out. This is the first commission you will be prompted to compl


As you explore the dungeon, you’ll be placed in the TV-like mode where your Bangboo will walk across tiles that contain many dangers you’ll have to overcome. When defeating these challenges, you’ll earn even more rewards, on top of the ones you’ll receive by simply clearing the le


On the other hand, this means other Electric-Attribute characters like Grace and Anton would work, too. Be that as it may, having Billy Kid and Nicole instead gives you more versatility for combat encounters with their different unit styles and Attributes. Most other Electric characters will also need to be pulled from the Signal Search gacha system, potentially taking a lot of extra t

There's a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry's biggest games can often fail to achieve. But, even putting aside some of the game's more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there's one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.

Being designed for mobile devices is far from being ZZZ 's only problem - the TV segments can overstay their welcome, the game forces long gaps between story events, and gacha as a whole is controversial, to say the least. In my opinion, though, the need to make concessions so that the game is playable on phones has the single biggest impact on the game's core combat, limiting its potential depth. While I've certainly enjoyed my time with **Zenless Zone Zero ** , I can't help but wonder how much better its combat could've been.