Jump to content

How GTA Became The Dragonforce Of Gaming

From WarhammerWorkshop
Revision as of 23:11, 5 November 2025 by Sherman0657 (talk | contribs)


Grand Theft Auto is now the Dragonforce of gaming, a series where "more, more, MORE!" is the mantra, slowly wasting away the substance and precision the series had achieved on Playstation 2. Rockstar, please think about what you’re doing before the inevitable GTA V Memorable Characters VI is released.


Drawing inspiration not from Fallout 3 , but the games which preceded it (with many of the team having worked on the cancelled Fallout 3 from Black Isle), any doubts of Obsidian being up to the task ended with the 'Old World Blues' DLC . Sending players into 'The Big Empty,' the campaign was one massive homage to retro science fiction of the 1950s. The allusions always existed on the fringes of Fallout , but 'Old World Blues' put them center st


It seems that missions that involve trains in the Grand Theft Auto series always end up becoming unnecessarily frustrating for no reason whatsoever. Grand Theft Auto: San Andreas probably has the most infuriating one of them all — Wrong Side Of The Tracks — but Grand Theft Auto V provides some fairly decent competition with Derai


The trend would continue with 'The Ballad of Gay Tony,' received just as strongly. The duo was later packaged as Episodes From Liberty City , and while it's hard to know if Rockstar will keep up the experiments, but these batches of DLC are not only some of the best ever released, but some of the strongest Grand Theft Auto content Rockstar has ever produ


No game character is more under-appreciated than the taller half of Nintendo's Super Mario Bros. , and in 2013 the company decided to give him his due. Announcing 2013 as 'the Year of Luigi,' the company backed up the claim in the form of New Super Bros. Luigi U , downloadable content for New Super Mario Bros.

Combat itself has been overhauled in GTAV. Instead of blindly cycling through weapons, there’s now a weapons wheel that is brought up by holding the left bumper, allowing available weapons to be seen and selected easier. Additionally, getting busted or killed no longer forfeits your weapons, which makes spending money on weapons upgrades much more realistic. Actual combat is more customizable, allowing players to choose how much they want to be assisted with automatic locking. By default, it’s a bit of a mix between free-aim and full-lock, with targets in clear view automatically locked on and those hidden or at weird angles left to free-aiming. The cover system has also been improved, allowing smoother transitions. On the driving side of things, vehicle handling has been updated, with vehicles feeling better than ever before. While this is still the sort of game that lets you bounce around after landing a jump, handling feels more realistic and tailored to specific vehicles, instead of cars simply being "fast" or "slow." Even supercars feel distinct from one another. Realism has also been visually improved, with cars mirroring their real-life counterparts like never before. It’s clear what’s a Mustang or what’s an Audi and even though the brands can’t be used, it's better than simply looking for a "fast" car.


There are tons of annoying missions in the Grand Theft Auto series that force you to drive a slow truck or some other vehicle of the sort that — adding to this already boring premise — also happens to be dragging something behind it which is crucial to said mission. In Pulling Favors, you control Franklin as you use a tow truck in order to slowly impound vehicles since apparently that's exactly what people want to do when they play a game like Grand Theft Auto


'The Truth' is a series of hidden missions that you can find by using the in-game browser to visit the Epsilon Program website. This particular 'religious' sect has been serving as a parody of Scientology for a while in the Grand Theft Auto universe, and they have their biggest role in Grand Theft Auto


The opening of the mission involves a pretty difficult jump in order to get Trevor on the top of the train as he uses his dirtbike to facilitate the leap. Trying to nail this jump is pretty hard on the first try, and Rockstar even acknowledges this with one of the Gold Medal Objectives named 'Better Than CJ,' which involves making this hard jump on the very first


Think back to your first moments with Niko Bellic and his cousin Roman -- sure they were annoying at first, but by game’s end you cared about them more deeply then you ever thought possible. Now wouldn’t you want to experience that ag

Now this easter egg is rather strange as players have previously data-mined GTA V for all of the possible phone numbers within the game, but this one did not appear. This has led to many players to believing that Rockstar have only recently added the number into the game. Why you ask? Nobody knows, but that hasn’t stopped players from searching for any connections that it may have to other easter eggs within the game.

During the mission "Predator," Michael is tasked with finding the O’Neil brothers in the woods at night. In order to see the Bigfoot easter egg, the player must use a sniper rifle fitted with a thermal scope to effectively see him. When the player is zoomed in with the thermal scope, they will notice number of animals and also a strange looking figure standing upright. This figure very closely resembles the shape and overall look of Bigfoot.