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Destiny 2: The Journey So Far

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Revision as of 10:29, 7 November 2025 by XCJCara47192 (talk | contribs)


When Destiny 2 launched, it was arguably a shell of the original. Sure the story was a little more cinematic, but much of what had made Destiny fun and compelling was now strangely absent. Customizable class builds were gone, replaced by ones pre-made by Bungie. Randomly-rolled loot was gone too; now all one had to do was get a gun once and that was it. No more chasing godrolls. Supers were toned-down and put on an excessively long timer; the other abilities were too. There was "more" to do in the hub-worlds too, but it all somehow came-off as even more shallow than the activities available in the original. Throw an over-emphasized Eververse and a merely "okay" raid (with disappointing loot) on top of that and the recipe for a disastrous launch period is complete.

What's nice is that in the middle there's a little cavernous spot that works best for players who prefer a more up-close-and-personal playstyle. It's also nice cover from any of the taller high grounds where snipers and other long-range weapons can demolish players from afar. Overall, it's definitely a map that mid to long-range players will enjoy m

Despite all the regression with the campaign and monetization and the rehashing of older content, Destiny 2 2025 Guide 2 still looks quite good. The Moon is an atmospheric place to visit and traversing the caverns the Hive call home produces a sense of dread that other locations in the Destiny 2 experience can't provide. Meanwhile, the short visits into the Black Garden are gorgeous thanks to all the colors and lush jungle mixed with Vex machinery. Destiny 2 may be two years old now, but it's still looking good.


Cirrus Plaza has one central location that's more open, but the rest of the map is all about very tight corners that favor fast-paced run and gun-style gameplay. Definitely get a shotgun or an SMG out for this map, and keep an eye on the corners. Given that shotguns and hand cannons have often been among players' favorites, it could be that this map becomes one of the more loved ones in the g

With the release of the Shadowkeep expansion in the Fall of 2019 , Bungie released a major overhaul to the Destiny 2 armor system. This major change brought more stats and more flexibility for players to choose how they wanted to build their Guardians. The promise from Bungie was that if players earned their Magnificent armor, then a package would be waiting for them once the new expansion hit with all of their Magnificent armor brought forward under the new sys

The following months also weren’t kind to Destiny 2 and its fans. First, fans starved for meaningful content wound up being sorely disappointed with Curse of Osiris thanks to lackluster rewards and the reality of what the "Infinite Forest" actually was: a technologically-impressive loading zone. It sounded cool on paper and was a technological achievement on the part of Bungie, but it unfortunately didn’t amount to much in terms of gameplay.


In 3v3 however, Convergence is exciting. The two main routes to the mid-area and the waterfall heavy ammo spot add a bit of excitement to Trials, with the cliffside favoring snipers and the waterfall side favorite close and mid-range gameplay. That battle for control in mid is always a thrilling experience with fewer players aro


After you attack for 20 seconds, Kell Echo will become immune and you will have to sink into the sand to enter another room with pillars. Repeat the process until he dies, and your team will teleport to a treasure room where the Emissary is with a chest of Pinnacle gear. If you’re a Titan, you will receive a Crushing Set, if you are a Warlock you will receive a Channeling Set, if you’re a Hunter you will receive a Flowing set, and all classes will receive a Moonfang-X7


As with most purchases put in front of Guardians, the ornaments can be bought with Bright Dust, a currency earned in-game, or Silver, the premium currency bought with real cash. The set costs either 6000 Bright Dust or 1500 Silver. For a straight comparison, 1500 silver is about $12-$15 depending on the silver bundle size purchased. Keep in mind, access to the entire Destiny 2 season of content and battle pass is 1000 silver. Bright Dust is a little trickier. The majority of players use a single Guardian as their only character in the game. A single character has the ability to earn 1200 Bright Dust per week if they complete all of the proper bounties. That means for one guardian to acquire their one set of armor, they’ll need to complete every available bounty for five straight weeks. If players want the armor on all three characters, it will require triple that effort. This is a lot of work or a lot of money to ask of players for a set of cosmetic orname

Probably the biggest albatross hanging over the entire expansion, however, is the lack of anything new. Despite some additional areas to explore and a fresh coat of paint, this is a map players already paid $60 to explore back in 2014. Nightmares are just reskinned versions of enemies we've already fought and they don't behave any differently. Two of the three new Crucible maps are remasters of old maps. The new Nightmare activities are against bosses that players have already fought hundreds of times. The new Strikes and Raid are excellent additions, but you don't even need to own Shadowkeep to play the Strikes. For $34.99, players should expect more and Bungie should have provided plenty of new content rather than rehashing older material.