Jump to content

Baldur s Gate 3: All Sorcerer Subclasses Explained

From WarhammerWorkshop
Revision as of 22:45, 7 November 2025 by ChristaHaralson (talk | contribs)


Depending on your choice of Arcane Shots, you could also make use of the Psychic Damage equipment (like the Braindrain Gloves and Boots of Psionic Movement), or the Sparkstruck Set (like The Speedy Lightfeet, Jolty Vest, and Sparkswall) to great effect. Poison damage equipment also deserves a mention here, though the sheer amount of poison-resistant foes makes it impractical.

In Baldur's Gate 3 , the Warlock class is widely considered to be the easiest caster to learn and play , but that doesn't mean it's not powerful. Warlocks don't have as many spell slots as other spellcasters, but they make up for that with an incredibly powerful Cantrip and access to some of the game's best control spells.

If you go with the Soldier background, proficiency in Athletics and Intimidation are already granted. In this case, choose instead to go with Insight and Perception, as the game gives players a lot of dialogue checks involving these two skills.

The Fighter's focus on Strength and Constitution gives them a big boost to Ability Checks that rely on those stats. As such, gaining proficiency with Athletics and Intimidation via the Soldier background is the best route to go to further improve two skills that the class already exemplifies.

Choosing the Barbarian class to multiclass into as a Fighter is important for one reason: Rage. Rage is an incredibly powerful ability that lets a character use a bonus action to make an additional attack on their turn, but it requires a bonus action to activate.

The weapons that reduce the target number of critical hits are the Knife of the Undermountain King (Act 1, sold in the Githyanki Creche), The Dead Shot (Act 3), and Bloodthirst (Act 3). Players can also use the Covert Cowl (Act 2, Under the Last Light Inn, held by a monster) to reduce the target number by 1 when obscured, later replacing it with Sarevok's Horned Helm during Act 3 since that doesn't require the wearer to be obscured. The Shade-Slayer Cloak in Act 3 does the same, but only while obscured. Combining these items can be incredible for dealing huge amounts of damage.


RP & Dialogue Choice Outcomes – Act Three Should You Free Orpheus? Should You Evolve or Not? Should I Side With Nightsong Or Lorroakan? Should You Take Raphael's Deal in Act 3? Should You Kill or Release Cazador's Vampire Spawn? Should You Keep or Return the Counting House Mo

Points of Interest – Act Two baldur's gate 3 Switch Gate 3: Ceremonial Weapon Locations (Stained-Glass Window Puzzle) How To Get Into The Toll House Secret Room (Stone Chair Puzzle) How to Reach the Ancient Temple (The Chosen of Shar) How to Find the Sharran Sanctuary in Reithwin Where is Dammon the Infernal Mechanic (Act 1, 2, & 3) Hide and Seek with Oliver Guide How to Enter Ketheric Thorm's Private Rooms in Moonrise Towers Where to Find Noblestalk and What To Do With It Guide Where to Use the Tower-Shaped Key Where to Find the Last Light Inn in Baldur's Gate 3 Baldur's Gate 3: Moonrise Towers Loca

At level five, a Beast Master gains "Companion's Bond," adding their proficiency bonus to the damage rolls and AC of their Animal Companion. This also causes each animal companion to gain more HP and higher AC, along with some new abilities, as shown in the table below:

The Gloom Stalker's affinity for ambush makes them a natural fit for multiclassing with Rogues, allowing them to add Sneak Attack damage to their excellent damage output. Mixing in Fighter for Action Surge and a second Fighting Style can also be beneficial. While there's a certain amount of overlap in their kits, Shadow Monks can also be a good multiclass choice for the Gloom Stalker.


When players reach the Shattered Sanctum, they can interact with Roah Moonglow of the Zhentarim and purchase the Bow of Awareness . This +1 Shortbow might not seem like a heavy-hitting ranged armament for players, its effects can certainly aid the long-distance combatant in the early-g

These all have their own bonuses and drawbacks, but ultimately the Great Weapon Fighting style is best because it simply increases the baseline amount of damage every Two-Handed weapon can do. However, the Defence style is good for Fighters who will spend a lot of time in close combat.

There are a total of three BG3 Patrons (subclasses) Warlock players can try out, each of which focuses on different aspects of the class, and offers a selection of unique skills, proficiencies, and other features. As you level up in one of these BG3 Warlock subclasses, you will gain more abilities that are unique to your subclass choice.


BG3 Ability & Skill Guides How to Talk to Animals in Baldur's Gate 3 All Feats (& What They Do) Underrated Feats Players Should Get Best Actions & The Classes That Can Use Them All Illithid Abilities, Ranked & Explained The Pros and Cons of Becoming an Illithid Explained Every Charisma Skill, Ranked Every Wisdom Skill, Ranked Every Intelligence Skill, Ranked How To Best Use S

Astarion Guides How to Romance Astarion Why Astarion is One of the Best Companions Why You Should Romance Astarion in Baldur's Gate 3 Should You Let Astarion Drink Your Blood? Should You Let Astarion Become Vampire Ascendant in Baldur's Gat