Things We Know About Avatar: Frontiers Of Pandora
Ubisoft's Avatar game could capitalize on these concepts by offering a wide range of rideable creatures throughout Pandora, letting you traverse the land, sea, and air easily. There's even room for more animals to be introduced in the game — after all, who knows what else lurks in the mysterious planet's environm
However, it turns out The Way of Water is not the only opportunity fans will have to revisit the alien landscape this year. Ubisoft has finally revealed their upcoming game Avatar: Frontiers of Pandora , an open-world adventure that promises free exploration of Cameron's iconic world . The trailer and gameplay reveal can only show so much, but there are some fascinating details that can be uncovered about just what fans can expect from this exciting g
A new Avatar game has also been in the works for a while, with Avatar: Frontiers of Pandora hoping to capitalize on the series' revitalized interest. Although James Cameron is trusting Ubisoft's own vision on the project , the upcoming open-world game has even more to work with since the release of The Way of Water. Going Listed here are a few key elements from the film we hope to
One of the essential themes of the saga is that humans are expanding across the planet at an alarming rate, destroying nature in their wake. The first film establishes the many interests humans have in Pandora and its resources, and The Way of Water explains that, due to their technological advances and funding from the RDA organization , they have been able to essentially build an entire city on Pandora in just a few months. It would be very interesting to be able to explore and observe the human-built fortresses and cities on Pandora and even attack them. It would show the overreach of the RDA there, as well as some of the unique and intriguing technology that exists in this futuristic world. This seems plausible, given past trailers featuring skirmishes with the
The Na'vi, a race of blue-skinned gigantic humanoids indigenous to Pandora, have always been crucial to the lore surrounding Avatar . Their conflict with the RDA is what drives the entire plot, but it is still a story about humans. The original film's protagonist started as a human, even if he ended up preferring his Na'vi body (the titular "avatar"), and he had several human allies that made up the core c
The story expands on Na'vi culture as seen in the film. In addition to exploring the world, the player will get to interact with different Na'vi clans who all have their own unique customs and beliefs. This does mean, at the very least, that a large portion of enemies will be human. Whether any human allies will appear is unknown. In any case, the Na'vi will be at the center of it all, and for once, players will see matters from a Na'vi's perspect
While Pandora is home to many plants and animals, the primary inhabitants of the planet are the Na'vi people. The Na'vi are spread out throughout the planet in several clans , and players will be coming into contact with several brand-new clans in the game. Thanks to Frontiers of Pandora , players will be able to experience the world of Avatar like they've never seen bef
The Tree of Souls, introduced in the first Avatar film, is established as a sacred element of Na'vi culture. It allows the Na'vi to connect, communicate and interact directly with Eywa, the sentient life force of the planet Pandora . The Way of Water , meanwhile, shows the Spirit Tree, the underwater version from the aquatic Metkayina tribe. It functions similarly to the Forest Na'vi's Tree of Souls but allows certain Na'vi to manipulate the aquatic life around it, connecting them to the very ecosystem they inhabit. Frontiers of Pandora could further explore this concept by including more Spirit Trees that connect to different environments, allowing for new connections and abilities linked to the pla
The good news is that, although it is tied to an existing franchise, Avatar: Frontiers of Pandora presents an opportunity for Ubisoft to start fresh with a story and not worry about years of franchise baggage. Since Frontiers of Pandora will not be following film protagonist Jake Sully, Ubisoft can aim for a self-contained, satisfying, and simple story that doesn't overextend itself the same way that Assassin's Creed does with overly complex conspiracies, time travel elements, and poorly planned science-fiction concepts. Ubisoft will probably want to leave the door open for a Frontiers of Pandora sequel, but that doesn't mean that a gratifying and conclusive narrative can't be achieved in a single g
There are features Assassin's Creed can use to bring back old players, but it's clear that many gamers are simply tired of where the series, along with Ubisoft as a company, has been heading. Regardless of what the future of the Assassin's Creed series looks like, Avatar: Frontiers of Pandora would be well-served by dodging AC tropes, which have by extension become tropes of Ubisoft as a company. The last thing that many want is another clone of Assassin's Creed ** , so an original, inventive, baggage-free _Avatar: Frontiers of Pandora** _ could be good not only for the gaming community, but for Ubisoft its