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Red Dead Redemption: 10 Hilarious John Marston Quotes

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Revision as of 23:02, 5 November 2025 by MartiMcCloughry (talk | contribs) (Created page with "<br>In the Undead Nightmare DLC, the cause of the entire zombie outbreak can be traced back to one particular green mask. It was stolen from the catacombs underneath Escalera by Abraham Reyes, triggering the horrific aftermath. The plague only lifts when John Marston finds the mask and returns it to its rightful place. This very same mask can be seen in Saint Denis on a shelf in the Fence's shop in RDR2 . Why it isn't causing an outbreak then we can't say, but it's omino...")
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In the Undead Nightmare DLC, the cause of the entire zombie outbreak can be traced back to one particular green mask. It was stolen from the catacombs underneath Escalera by Abraham Reyes, triggering the horrific aftermath. The plague only lifts when John Marston finds the mask and returns it to its rightful place. This very same mask can be seen in Saint Denis on a shelf in the Fence's shop in RDR2 . Why it isn't causing an outbreak then we can't say, but it's ominous nonethel


Red Dead Redemption 2 is a massive game and it's packed full of easter eggs and references that only the most dedicated of players will find. The map is so huge that you could spend hours trawling the wilderness and only find one, maybe two, of the fun secrets Rockstar tucked a


Updated on July 24, 2024, by Kristy Ambrose: Go back in time far enough, and the earliest games on the first home computers were text-based point-and-click first-person adventure games. First-person puzzle and exploration games dominated the CD-ROM era of the 1990s. Some entries on this list are much older games that blazed a trail for the future of first-person adventure games , while others are new games that include both first and third-person options as part of the des


John Marston is in the right in most of what he does in the first Red Dead Redemption , he's chasing the former baddies he worked with in order to save himself and his own family. He has no trouble though gunning down those who would face him, and even looting the corpse for supplies and even a hat if he needs


In RDR2 , fans may have been excited to realize Dutch gives a very similar speech when he and Arthur are cornered by soldiers at a cliff overlooking a river. Dutch even starts his speech the same way, with "I have a plan. This is a good one." And he ends it the same way too, by throwing himself off the cl


In Red Dead Redemption 2 , we don't meet Ricketts in the flesh, but there are several references to him only fans will notice. He appears on a Famous Gunslingers cigarette card, is mentioned in a few conversations, and even appears as a hero in an adventure story in "Wild West Heroes No. 1


Red Dead 2 doesn’t really encourage players to do this. On the contrary, in fact: players that do this during missions with the team will be told to hurry it up, and might even fail the mission attempting to loot every body. Money isn’t exactly scarce, so eventually you'll just stop trying to loot every


What’s worse is that things are constantly happening in the environment. It’s easy to get distracted by random events, be attacked by gangs, or even be forced to give up on a great hunt because the carcass can’t be slung over the horse’s b


John is the quintessential man of the 19th century: masculine, hard-working, and above all, closed off. It isn't easy to get him to open world games walkthrough up, so it's no surprise he makes this quip to Arthur during the Red Dead Redemption 2 campaign. It speaks to some pretty clever writing on Rockstar's part as well. While players were excited to get another game under the Red Dead umbrella, Rockstar makes it clear both in gameplay and with this quote that players are supposed to focus on the new characters rather than the old, nostalgia-inducing charact


This is something every player has to get accustomed to quickly. While most games will toss you right into some major story related sequence, or a boss battle to get the player excited for the game, Red Dead 2 feels no such urge


Part of the CD-ROM puzzle and adventure game trend that was popular in the 1990s, The 7th Guest also introduced the concept of Lovecraftian horror to first-person games. Like Myst, it uses 3D graphics and video cut scenes to progress through the st


Its captivating world invites players to explore, while the characters keep most people engaged for hours. Everyone will walk away from the game with different thoughts of its ending and the game as a whole, but one thing that's certain is that it can be a tough nut to crack for new players. Here are ten things nearly everyone learns (usually the hard way) when they play through the game for the first t

One of the main selling points of the game was the fact that it could be run at higher settings on PC than consoles can deliver. Unfortunately, the maximum possible settings exceed the capacity of even the most expensive consumer-level graphics cards. Still, with a good graphics card that can still be bought on the consumer market, the game looks beautiful, even if it is being run at medium/high settings instead of the highest possible setti


Since Red Dead Redemption 2 came out in 2018, players are finally aware of how John did get those trademark scars on his face. He didn't exactly get them in a scuffle or doing something totally illegal, but he probably wouldn't have been stranded on that mountain Arthur has to get him off of, his face full of claw marks courtesy of wild wolves if he actually was in church. Still, this quote solidified John's characterization as not just a morally gray guy, but as a pretty sassy cowboy