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How To Beat The Gore-Eye Daoist In Black Myth: Wukong

From WarhammerWorkshop


If you Immobilize him at the right moment, you can stagger Whiteclad Noble and hit him repeatedly till you can charge a Heavy Attack to drain his health. With the right timing and quick reflexes, you can dodge most of his attacks and turn the tide of the battle.

During the battle, when the Destined One is at medium range, the boss might use this attack where he laughs and raises his mace in both of his hands, and blood darts will start to flow out of the lump on his back. These darts usually chase the player , and if you get hit by one, it is difficult to dodge the rest.

Well, after killing the Second Prince and sending his father scurrying, you now get to meet his older brother: The First Price of the Flowing Sands. And boy, he sure as hell didn't get his height from his father. This First Prince is one of the many big bosses you'll encounter in Black Myth: Wukong 's second chapter. For the most part, you'll find that he is a large, hard-hitting, if slow-moving, boss. However, that isn't to say he can't be sneaky fast when he wants to be.
Both of these swipes and his lunge are quite slow, so you should be able to easily dodge them. Once he hits the ground, he'll be vulnerable for a few seconds, though get to his left side, as he will slam his right hand down as he gets up. Make sure to lay into him when he is on the ground.

This is another one of those bosses where the setup is pretty simple. Prioritize armor with the highest defense, and a staff with the highest attack. There are no unique gimmicks that you can take advantage of with other equipment, so focus exclusively on the stats.


The Non-Pure set is perfect if you love to use either or both of these abilities frequently. If you have two pieces equipped, you'll get mud stains for a short while after leaving a Spirit attack or de-transforming that will increase your damage reduction. With four pieces, you'll increase your might recovery when covered in mud stains while also getting more might for dodging successfu
I feel like I already tipped my hand in the previous sections, but the Stone Vanguard is another boss that you will want to attack the booty of. At range, he will apply too much pressure for you to be particularly effective, not to mention he may pounce on you at any moment. His golem-summoning attack is definitely his most potent ability, and he is more likely to use it when you are distant.

Either you circle around the Iron Gates through the Valley of Despair and Freight Cliff area after defeating the Second Prince of Flowing Sands, or you simply defeat the Tiger Vanguard and Stone Vanguard bosses , which will allow you to get the two Key Items required to open the Iron Gates, making it easier to reach this mini-boss.

The Stone Vanguard will start pounding the ground with one fist, it will then start punching the ground in an alternating pattern while rock men emerge and leap at you. They will explode the instant they hit the ground. After four rock men have lept at you, the Stone Vanguard will join the final two, and they will all jump at you at the same time.

This is an enhanced version of the Blood Darts attack. Towards the end of this move, the boss will smack his staff on the ground, unleashing a huge shockwave of blood in a large AOE . This attack will clear most of the blood that’s splattered on the ground.

The moment the Stone Vanguard starts knocking on the ground, you know this is coming, but that won't help you much, as there is no distance where you are safe. You are simply going to have to dodge each golem as they leap at you, and then the Stone Vanguard itself at the end.

Preparation for this fight is pretty simple, as The First Prince doesn't inflict status effects, or really require any particular gimmicks that you should build around. Basically, the First Prince is just a big, beefy boy who tanks your hits and hits back twice as hard. So, you will want to be decked out in the most substantial armor you have access to build and the hardest-hitting weapon you have at your disposal.
His lunging attack is a good opportunity to dish out damage and get close to him (which is a better range to be at). If he stretches his arms out to the side, he is about to lunge forward. He will swipe at you in the air twice as he does this. Both of these swipes and his lunge are quite slow, so you should be able to easily dodge them. Once he hits the ground, he'll be vulnerable for a few seconds, though get to his left side, as he will slam his right hand down as he gets up. Make sure to lay into him when he is on the ground.


One set that you can easily get attached to is the Galeguard Beastmaw Armor set, which gives The Destined One extra buffs for perfect dodging. If you have two pieces of the set equipped, you'll get more focus added to the meter every time you perfect dodge, and with the full set you'll get a reduction on your spell cooldown every time you pull off the manoeu

There are more than 15 bosses in Black Myth Wukong Online guide Myth: Wukong 's Webbed Hollow, the location at the center of Chapter 4, and players who want to complete their Journals will need to fight them all. While many of those bosses are situated along the level's critical path, that is certainly not the case with all of them. Indeed, fans will need to explore every nook and cranny of the Webbed Hollow if they hope to find all the bosses in Black Myth: Wukong 's fourth chapter, and this guide is here to assist with that endeavor.